F:NV Patch out for PS3, coming to Xbox360 and PC next week

WorstUsernameEver

But best title ever!
PS3 players of Fallout: New Vegas already had the chance to play with (and complain about) the new patch since yesterday. Here's the official changelog from Bethblog:<blockquote>Top fixes:

* Companions now show up as waypoints on the map
* Companions will always fast travel with you, unless told to wait or sent away
* Fix: DLC error/save corruption
* Fix: Entering the strip after Debt Collector causes crash and autosave corruption
* Fix: Using Mojave Express dropbox can cause DLC warnings
* Crafting menu now filters valid (bright) recipes to the top of the list
* Weathered pistol no longer glitches when applying mods

After the break, see other issues/quests the patch covers…

In addition, this patch addresses issues with the following areas:

* Pip-Boy Interface
* Pre-Order DLC Items
* Reputation System
* Radio Stations
* Companion fixes
* Companion Quests
* Repair Menu
* Caravan
* Weapons and Weapon Mods
* Hardcore Mode
* Perks
* Skills
* Crafting Recipes
* Crafting Menu
* Mojave Express
* Chems/Addiction
* Doctors
* Vendors

And fixes for the following quests:

* Ain’t That a Kick in the Head
* By a Campfire on The Trail
* They Went That-a-Way
* My Kind of Town
* Boulder City Showdown
* Ring a Ding Ding!
* King’s Gambit
* For The Republic, Part 2
* Render Unto Caesar
* Et Tumor, Brute?
* The House Always Wins
* Wild Card
* Beyond the Beef
* GI Blues
* How Little We Know
* Oh My Papa
* Still In The Dark
* You’ll Know It When It Happens
* Arizona Killer
* Eureka!
* Veni, Vidi, Vici
* All or Nothing
* No Gods, No Masters
* Birds of a Feather
* I Put A Spell On you
* Come Fly With Me
* That Lucky Old Sun
* Don’t Make a Beggar of Me
* The White Wash
* Ghost Town Gunfight
* Restoring Hope
* Bleed Me Dry
* Aba Daba Honeymoon
* Tend To Your Business
* Wang Dang Atomic Tango
* Flags of Our Foul-Ups
* Debt Collector
* Talent Pool
* Left My Heart
* Someone To Watch Over Me
* Hard Luck Blues</blockquote>And a partial, but less vague, list from The Vault:<blockquote> * Companions now fast travel to the appropriate location when dismissed by the player
* Companions are now marked as indicators on the Pip-Boy map
* EC/ECP/MC ammo (standard) now has -2 DT
* EC/ECP/MC ammo (over charge) now has -5 DT
* EC/ECP/MC ammo (max charge) now has -10 DT
* Multiplas Rifle now consumes 3 units of ammo per shot (previously 6)
* Plasma Defender now consumes 2 units of ammo per shot (previously 3)
* All reputation safehouses have been updated with additional supplies (armor, weapons, ammunition, skill magazines)
* All-Purpose Science Suit (13 DT, 2 WG, +5 Science) can now be found in the Followers' Safehouse (previously cut content from Fallout 3)
* NCR Ranger Combat Armor can now be found in the NCR Safehouse
* HELIOS One infinite experience exploit has been fixed
* More .45 and 12.7mm ammo available from vendors (e.g. Gun Runners)
* The Raul / Ranger Andy bug is fixed </blockquote>Note that some of the fixes listed here where already applied in the PC-only incremental update.
 
I really hope full release log will come out.
Still, very impressive - Bethesda never bothered to fix so many of their broken quests. Obsidian has patching school of NWN2 though :).
 
I really hope full release log will come out.

Not a chance. This is the only official changelog we'll get. We're trying to compile a full one at The Vault, though.
 
Am I going crazy or did they added the "top fixes" already with the last patch?

/Edit: November 10th:

- Companions now show up as waypoints on the map
- Companions will always fast travel with you, unless told to wait or sent away
- Fix: DLC error/save corruption
- Fix: Entering the strip after Debt Collector causes crash and autosave corruption
- Fix: Using Mojave Express dropbox can cause DLC warnings
- Crafting menu should filter valid (bright) recipes to the top of the list

So either they fixed it again or they forgot they fixed it already or they thought "hey, why not add it again to the changelog?"
 
Ausir said:
I really hope full release log will come out.

Not a chance. This is the only official changelog we'll get. We're trying to compile a full one at The Vault, though.

You rock, seriously. Vault was invaluable when I got stuck in a quest in NV - always could check if I ran in to a bug or not : ).
 
Lexx said:
Am I going crazy or did they added the "top fixes" already with the last patch?

/Edit: November 10th:

- Companions now show up as waypoints on the map
- Companions will always fast travel with you, unless told to wait or sent away
- Fix: DLC error/save corruption
- Fix: Entering the strip after Debt Collector causes crash and autosave corruption
- Fix: Using Mojave Express dropbox can cause DLC warnings
- Crafting menu should filter valid (bright) recipes to the top of the list

So either they fixed it again or they forgot they fixed it already or they thought "hey, why not add it again to the changelog?"

They are including "full" release log with this old info because that earlier patch was PC only.
 
That makes sense then. Thought the patch was released for everyone.
 
Lexx said:
Am I going crazy or did they added the "top fixes" already with the last patch?

/Edit: November 10th:

- Companions now show up as waypoints on the map
- Companions will always fast travel with you, unless told to wait or sent away
- Fix: DLC error/save corruption
- Fix: Entering the strip after Debt Collector causes crash and autosave corruption
- Fix: Using Mojave Express dropbox can cause DLC warnings
- Crafting menu should filter valid (bright) recipes to the top of the list

So either they fixed it again or they forgot they fixed it already or they thought "hey, why not add it again to the changelog?"

Because this is new to PS3 users, those changes were only released to the PC.
 
Sounds like a good patch. Better energy weapons and more .45-70 ammo is just what the doctor ordered.
 
Yes, it is awesome; it makes my Energy Weapons play-through more viable. The common consensus until now seems to have been that Energy Weapons suck. Also, 45-70 is definitely in too short supply; I never really found any besides on NCR Rangers, who seem to use it a lot.

That crafting tweak is welcome, too; it'll make the system a little less unwieldy, which is definitely is at the moment.
 
The radio stations are a bit bugged and either don't play all their songs or play some too often so I'm guessing they're fixing that.
 
Paul_cz said:
I really hope full release log will come out.
Still, very impressive - Bethesda never bothered to fix so many of their broken quests. Obsidian has patching school of NWN2 though :).

Still waiting for that Alpha Protocol patch they hinted at after launch before I jump in. :lol:

I think they pretty much have to support it in this case, the bugs with New Vegas seem to be far more notable to the masses in comparison to 3 where you might not have encountered very many bugs at all.
 
Elven6 said:
Still waiting for that Alpha Protocol patch they hinted at after launch before I jump in. :lol:

I think they pretty much have to support it in this case, the bugs with New Vegas seem to be far more notable to the masses in comparison to 3 where you might not have encountered very many bugs at all.

Nah, the difference is that they CAN give patch support. SEGA basically has given up on AP. A patch is out by the way like WUE said here:

http://help.sega.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=865


Obsidian isn't really lazy in giving patch support for theyr games. They supported NWN2 for a long time till the lawsuit. Of course that game was even more broken at release. :P
 
WorstUsernameEver said:
Elven6 said:
Still waiting for that Alpha Protocol patch they hinted at after launch before I jump in. :lol:

There is an Alpha Protocol patch out.

Been a while since I've followed the AP patch controversy but is it the same patch that no one really knows what it does? [if that made sense]

C2B said:
Elven6 said:
Still waiting for that Alpha Protocol patch they hinted at after launch before I jump in. :lol:

I think they pretty much have to support it in this case, the bugs with New Vegas seem to be far more notable to the masses in comparison to 3 where you might not have encountered very many bugs at all.

Nah, the difference is that they CAN give patch support. SEGA basically has given up on AP. A patch is out by the way like WUE said here:

http://help.sega.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=865


Obsidian isn't really lazy in giving patch support for theyr games. They supported NWN2 for a long time till the lawsuit. Of course that game was even more broken at release. :P

In hindsight, that's a good point. Obsidian has generally been good with patches but I guess it depends on the publisher more than anything else.
 
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