Fallout 2 dosbox scroll bug

Constantine

First time out of the vault
Hi,

I followed a guide to install fallout 2 on my phone. Used dosbox turbo at the beginning, but changed to magicdosbox due to better performance.

Everything looks fine and smooth except that I can't scroll up right at the start of the temple of trials. I can scroll up a bit as soon as I enter, but then I'm reaching the "edge" of the map. Which is not. The "edge" is like half way to the first door.

I've tried various settings in res config and in sfall but no change. Is it a dosbox issue or an rp/respatch/sfall one?

Any ideas?
 
i donno bout iphoine or other non pc device for fo2,does it use the f2res mod on it?if yes then check thise
Code:
; if IGNORE_MAP_EDGES=0 - Hi-Res map scroll edges are enabled.
; if IGNORE_MAP_EDGES=1 - Hi-Res map scroll edges are ignored.
IGNORE_MAP_EDGES=1
 
I fiddled with the res config and the ini with no effect. I even disabled it. It seems like it doesn't work at all.
 
@Constantine
Fallout under dosbox runs on windows 95 or windows 98 Sfall functionality for those has been removed for the latest sfall's a.k.a ddraw.dll you need to look up the F2 dosbox tutorial you went over and check which sfall version you can use.

If You just Copy paste your install from pc sfall will *not* run, and you'll be running with basic 640x480 resolution.

The starting map can't scroll because it is very tiny probably just at screen resolution.

Later on ( i.e. inside the temple of trials) you can scroll only to a certain distance from your character without sfall. I don't remember exactly how much of a distance it is in vanilla, screen or 2 screens away from main char.
 
Last edited:
Restoration project 2.3.2 includes sfall 3.3. I didn't mismatch versions to avoid issues, if any. The guide was that of RolandDeschain79.

The bug is inside the temple of trials. Right at the start. I can go all the way up with my character, seeing only it' feet, the screen doesn't move up. I can't even see the door.

This bug is not new. It has been mentioned by roland to killaps in an old rp thread here. I couldn't/can't find a fix for that. I'm just hoping I was unlucky with my search, and that there is/was indeed a solution.

ps Thank you guys
 
Perhaps it is a magic dosbox bug.. Roland used Dosbox turbo mostly however all the bugs he had were fixed by Dosbox creator "fishstix" with whoom Roland contacted and discussed every single bug Roland encountered be it whichever game Roland tested. I assume the same has to be done with magic dosbox.

I can't really remember which version was recomended for dosbox but it was eigther 3.0.6 or 3.6

But I'm certain that most recent versions of sfall are incompatible with win 95 & 98.
 
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