Brief Russian round-up (with help from Ausdoerrt), fleshed out with a Dutch review.
BestGamer, 9.2.<blockquote>Fallout, such as it must be in the 21st Century - from the first person, with the outstanding drawing, the gripping subject, infinite [otygryshem] of role, unsurpassed black humor, by [retrofuturisticheskim] style and by the staggering on the beauty jazz compositions. Possibly, for someone Of fallout 3 it will prove to be the game of year. Prepare of for of the of future.</blockquote>GamesLife, 9.<blockquote>Game came out excellent. Bethesda Of softworks held in control its promises and made precisely that game, which the fans waited. Certainly, is observed “weapons unbalance”, game is more “[shuternaya]”, but all this of trifle. By the way, if you does not please game from the first person, always it is possible to make traditional Fallout - the form: from the third person. If you do not play into Fallout 3, then know: you passed one of the best projects of the outgoing year.</blockquote>Absolute Games, 75%.<blockquote>Unfortunately, basic subject not far left from Oblivion. The chain of linear commissions is pulled through the close bunkers, the caves, the tunnels of metro and street of Washington, where “unnecessary” passages are covered with the heaps of garbage. And although string intrigues (19-year hero, who grew in refuge 101, it searches for the run out father), scenario swiftly it is rolled up to the straight quoting Of fallout 2, the cheap enthusiasm and the dominance of [skriptovykh] scenes.</blockquote>GameIT, 8/10.<blockquote>Colleagues Black Of isle to on- large calculation gathered all fears, all horrors, all hitching posts, all conversations, all conjectures, all that it was possible only to think about the nuclear war in one game. But Bethesda simply copied their ideas, having added not the drop of new. Because fears and ideas they do not have. There is the desire to earn on [franshize].
“So the same is bad!” - will say someone. “No”, I will answer, this very well.
In end- ends, if not Bethesda, then who?</blockquote>GamersNET, 9.5.<blockquote>The missions frequently exist from meedere share and take best, however, what is time in seizure, but all the larger the voldoening if you a complete mission successfully weet to wind up. Because of this are possible the levellen in the beginning what slowly to go ensures, but it also that you want continue improve busy yourself increasingly further. Or success in your case goodly or malicious actions means that you can fill in to hartelust themselves. Fallout 3 really offer that possibility and can you weeks the street love.</blockquote>
BestGamer, 9.2.<blockquote>Fallout, such as it must be in the 21st Century - from the first person, with the outstanding drawing, the gripping subject, infinite [otygryshem] of role, unsurpassed black humor, by [retrofuturisticheskim] style and by the staggering on the beauty jazz compositions. Possibly, for someone Of fallout 3 it will prove to be the game of year. Prepare of for of the of future.</blockquote>GamesLife, 9.<blockquote>Game came out excellent. Bethesda Of softworks held in control its promises and made precisely that game, which the fans waited. Certainly, is observed “weapons unbalance”, game is more “[shuternaya]”, but all this of trifle. By the way, if you does not please game from the first person, always it is possible to make traditional Fallout - the form: from the third person. If you do not play into Fallout 3, then know: you passed one of the best projects of the outgoing year.</blockquote>Absolute Games, 75%.<blockquote>Unfortunately, basic subject not far left from Oblivion. The chain of linear commissions is pulled through the close bunkers, the caves, the tunnels of metro and street of Washington, where “unnecessary” passages are covered with the heaps of garbage. And although string intrigues (19-year hero, who grew in refuge 101, it searches for the run out father), scenario swiftly it is rolled up to the straight quoting Of fallout 2, the cheap enthusiasm and the dominance of [skriptovykh] scenes.</blockquote>GameIT, 8/10.<blockquote>Colleagues Black Of isle to on- large calculation gathered all fears, all horrors, all hitching posts, all conversations, all conjectures, all that it was possible only to think about the nuclear war in one game. But Bethesda simply copied their ideas, having added not the drop of new. Because fears and ideas they do not have. There is the desire to earn on [franshize].
“So the same is bad!” - will say someone. “No”, I will answer, this very well.
In end- ends, if not Bethesda, then who?</blockquote>GamersNET, 9.5.<blockquote>The missions frequently exist from meedere share and take best, however, what is time in seizure, but all the larger the voldoening if you a complete mission successfully weet to wind up. Because of this are possible the levellen in the beginning what slowly to go ensures, but it also that you want continue improve busy yourself increasingly further. Or success in your case goodly or malicious actions means that you can fill in to hartelust themselves. Fallout 3 really offer that possibility and can you weeks the street love.</blockquote>