Fallout 3 video interview

Mr. Teatime said:
My point being, laying into a guy for the way he speaks or looks isn't particularly clever or funny, nor does it have much to do with Fallout.

Wrong.

Most game designers are fairly introvert. Todd isn't to an extreme, but you can tell from his posture (particularly having his hands in his pockets) that he is a bit introvert and not the greatest speaker in the world.

And you know what? That's fine. But then why is he such a big part of PR? If we're going to see non-PR people talking to the press, I'd rather have it be Emil Pagliarulo, Joel Burgess or Istvan Pely.

So ragging on Todd over this is perhaps a bit unnecessary, but it is odd how prominent he is in video interviews and narration considering he has little talent for it.

"Oh yeah but I bet you're a nerd too!" doesn't really address that, does it?
 
The only thing which is funny is that you make fun of him being a nerd (the locker comment), when we're all guys playing our computer games, i.e. we're all on the same boat no?

That said, Todd isn't a good speaker. I too would like Emil being the one interviewed.
 
That nuke going off in Megaton is pretty sweet. I must have missed that somehow in other vids.

And about Todd: I don't see what's wrong with him apart from him not being the best speaker out there. I kinda like him, looks like someone you could have a beer with and a laugh. He probably wants to enjoy his 15 minutes to the fullest. There's nothing horribly wrong with that, IMO.

I also like that female interviewer. Yes: I have low standards. :D
 
Brother None said:
Mr. Teatime said:
My point being, laying into a guy for the way he speaks or looks isn't particularly clever or funny, nor does it have much to do with Fallout.

Wrong.

Most game designers are fairly introvert. Todd isn't to an extreme, but you can tell from his posture (particularly having his hands in his pockets) that he is a bit introvert and not the greatest speaker in the world.

And you know what? That's fine. But then why is he such a big part of PR? If we're going to see non-PR people talking to the press, I'd rather have it be Emil Pagliarulo, Joel Burgess or Istvan Pely.

So ragging on Todd over this is perhaps a bit unnecessary, but it is odd how prominent he is in video interviews and narration considering he has little talent for it.

"Oh yeah but I bet you're a nerd too!" doesn't really address that, does it?

He's not the greatest speaker in the world. He's a bit nerdy. To be honest, I don't care - do you? I'm interested in what he has to say, and really I don't think his geekishness is so terrible that they shouldn't allow their lead designer speak in public.

I really can't see it costing them that many sales. He's their lead designer, and as long as he's happy to speak about the game he's working on, why not let him? I guess I see your point, but... well, I'm not sure how much it matters that he doesn't have a celebrity's presence. Maybe it's different for others, but I really can't see it affecting much at all, apart from making him a target for people who are struggling to find something else to have a go at.
 
Mr. Teatime said:
I really can't see it costing them that many sales. He's their lead designer, and as long as he's happy to speak about the game he's working on, why not let him? I guess I see your point, but... well, I'm not sure how much it matters that he doesn't have a celebrity's presence. Maybe it's different for others, but I really can't see it affecting much at all, apart from making him a target for people who are struggling to find something else to have a go at.

Todd is the lead producer. Emil is the lead designer.
 
Well I've always thought that producers don't do anything. They're just the guys with the developers' paychecks in one hand and a whip in the other.

Although Bethesda was the producer for DCotE, they did do the voicework for the game, so I guess my way of thinking isn't entirely true. Still.. it was actors and developers who put the voicework in, and not the actual producers, so I guess my way of thinking is preserved. :P
 
Brother None said:
Mr. Teatime said:
My point being, laying into a guy for the way he speaks or looks isn't particularly clever or funny, nor does it have much to do with Fallout.

Wrong.

Most game designers are fairly introvert. Todd isn't to an extreme, but you can tell from his posture (particularly having his hands in his pockets) that he is a bit introvert and not the greatest speaker in the world.

And you know what? That's fine. But then why is he such a big part of PR? If we're going to see non-PR people talking to the press, I'd rather have it be Emil Pagliarulo, Joel Burgess or Istvan Pely.
Exactly. I actually think that Emil is a better communicator than Todd, I haven't seen or heard much of him but I generally thought that he could better translate his thoughts into words.

Brother None said:
So ragging on Todd over this is perhaps a bit unnecessary, but it is odd how prominent he is in video interviews and narration considering he has little talent for it.
Well it's really customer feedback and the problem is that posting said feedback on the Bethesda forums results in a warning strike (I got one for it) so it's understandable that people would find an alternative outlet for such complaints.

Mr. Teatime said:
He's not the greatest speaker in the world. He's a bit nerdy. To be honest, I don't care - do you? I'm interested in what he has to say, and really I don't think his geekishness is so terrible that they shouldn't allow their lead designer speak in public.
The problem is that he's a poor speaker. He has trouble wording things completely, correctly, and concisely. I'd love to hear what he had to say if he could properly word it but he can't, instead he ends up stumbling through interviews while not conveying much information and coming across as a dope. I don't care what he looks like but his voice certainly doesn't help him as a PR guy as it's somewhat annoying, which wouldn't be a problem if he was good at speaking but it just aggrandizes his poor speaking abilities.

Mr. Teatime said:
Ah, OK, knew it was along those lines :)

But Todd's the 'head guy' really, isn't he?
Yep, he ultimately makes all of the design decisions (or [in other words] confirms or denies them).
 
Brother None said:
but it is odd how prominent he is in video interviews and narration considering he has little talent for it.
I think it's a matter of Bethesda expecting people to see Todd and think "Oh, he's the lead guy, he must have the most knowledge about all of it. And he wouldn't possibly lie to us."

After all, we're just game-playing geeks on the internet, right? We couldn't possibly figure out that their PR and the truth of the matter don't necessarily match up. And we must have forgotten all about the Oblivion lies by now. We can't possibly have a memory or attention span that long. ;)
 
Back
Top