Fallout game set in a different country.

Random Turnip

First time out of the vault
I would love to see a fallout game set in China rather than America for once, other than the language barrier, it would be nice to see the state of China after the war.
Thoughts?
 
I like it being set in America, but if it was set somewhere else I wouldn't mind, just as long as its a good game and makes sense.
 
I wouldn't mind a Fallout spin-off set elsewhere, but I think the main series should stay in the US.
 
I doubt making a retro-50s futuristic setting anywhere else than in the USA would make sense.
 
Considering a lot of 50s British comics featured retro sci fi characters such as Dan Dare and the UK at the time was heavily influenced by American styles it could feasibly take place here.
Call it "Fallout: Just not Cricket" or something :P
 
Although I would love retro-futuristic settings from other cultures I don't think such a game would be sellable. One possible and pretty awesome exception I can think of is Soviet style retro-futurism, especially from the early days of the Union.



Check the background for an example of what I'm thinking of. Massive pollution, an unequivocal symbol of progress.


volunteer.jpg
 
I sounds like a good idea. As a Chinese living in China I would be interested in seeing what will happened to my country after the Great War. I wonder will China more or less progress compared to the West Coast? Or if we have any kind of safe-house projects at all.

But I am not sure it will sell well. Perhaps it is best to leave it for fan fictions.
 
I would be interested in not seeing further Fallout games set anywhere.

Still, SPECIAL: Nuclear Desolation set in a post-apocalyptic France, Poland or Russia other weird country could be good.
 
Sorrow, don't be so negative man.
Bethesda might not own the Fallout franchise forever, I still hope there will be a last good game like Van Buren to complete the saga.
 
Well, even if Bethesda would sell Fallout to someone more competent, what would be the point?

Fallout setting was practically created for the Fo1's story. A lot of things are interconnected there - one goes to the Brotherhood of Steel and meets guys in Powered Armour, then goes to the Glow and it turns out that Powered Armour and FEV (two major features of Fallout's setting) were developed there.
Soldiers that formed BoS were initially stationing in the West-Tek facility and then moved to Mariposa.
They left Mariposa after the bombs fell.

One goes to the Hub and searches missing caravans. One meets Harold and it turns out that there used to be problems with mutants before and Harold was a part of the party that went to Military Base.
Then one meets a dying mutant and it turns out that mutants were hijacking caravans.
It turns out that the Military base is Mariposa and it is used by the member of Harold's team of adventurers to turn humans into Super Mutants.

The Master resides in an old Vault. It sits on an overseers seat. He needs people from other Vaults, including Vault 13 to create the smart Super Mutants.
He wants to create a new race to replace the faulty humanity and end wars.

Two of the ways to stop him are using an information obtained from the Brotherhood of Steel (which originates from the same place as the FEV and was involved in its story) or detonating an atomic bomb.

I found finding the parts of the story in many locations very enjoyable when playing Fallout a first few times.
I don't think it's possible to get such a level of interconnection without designing a world together with a story. Next games set in this world will always be watered down in comparison to Fallout, because the world wasn't created for them. It was created for Fallout 1.

That's why I think that it would be better to create a new setting for a new game that would have improved SPECIAL mechanics.
 
Bethesda is not selling Fallout anytime soon. It just made them a ton of money, so why sell?

Perhaps when interest dies and they can't make anymore money off the franchise, then it would be sold... maybe.

EDIT: Yeah, I see what you're saying Sorrow, but that doesn't mean it can't be set somewhere in the United States (after all, it is a big, diverse country). Would it still be Fallout if it was set in another country? First you must define what makes the game Fallout: Vaults, FEV, BoS, etc. Now, who is to say that other countries will have these things? If set in another country, it could just come off as just a generic post-apocalyptic game, and not Fallout at all.

Is it possible to have it in another country? Sure, there's a possibility. But will it feel like Fallout?
 
Well Sorrow, while I agree with you on the points of the story, I feel Van Buren concept did create a rather consistent world similar to that of Fallout 1.
It makes it even more a shame that Van Buren was canceled, it would have been the excellent ending to the series.

I think new Fallout games are possible but as you said, they should not re use elements from the first games over and over again.

So no Enclave for example, perhaps no Brotherhood and NCR, and perhaps a few Super Mutants and Ghouls to give a connection to the previous games and to make the wasteland more colorful

But for the rest complete new factions and organizations, independent from the West Coast.

Not that Bethesda will ever get that.
 
The Dutch Ghost said:
Well Sorrow, while I agree with you on the points of the story, I feel Van Buren concept did create a rather consistent world similar to that of Fallout 1.
It makes it even more a shame that Van Buren was canceled, it would have been the excellent ending to the series.
I don't know, I have mixed feelings about Van Buren. It could be great, it could be no so great.

But yeah, it would be nice if it would be the last Fallout ever and if they would finally start creating new settings.

Rufus Luccarelli said:
EDIT: Yeah, I see what you're saying Sorrow, but that doesn't mean it can't be set somewhere in the United States (after all, it is a big, diverse country). Would it still be Fallout if it was set in another country? First you must define what makes the game Fallout: Vaults, FEV, BoS, etc. Now, who is to say that other countries will have these things? If set in another country, it could just come off as just a generic post-apocalyptic game, and not Fallout at all.
Well, I thought more about a new post-nuclear setting basing on specifics of these countries for a SPECIAL cRPG than about a Fallout game based in another place.
 
Mexico anyone?
I'm sure they could have a whole new set of problems down there. It can be set on the border so people could have a little of both.
 
Personally I'd love to see a future game set in Canada or Europe. Especially the UK and Germany sound great, although seeing a decayed, post-apocalyptic holiday location like Spain would also be cool.
 
There is so much potential for fan made projects. mexico, britain, europe, china / japan.

I'm not sure if Bethesda would go for it, but fan based small projects set in other countries with the same feel? Why not? If somebody would build them, I'd give them a go. :D
 
The Mods and Rockers scene in the UK would be interesting to explore Post-Apocalyptic style, it would certainly fit in the 50s vibe of the series, but I don't think a direct sequel should be set in a different country, maybe a side-game like New Vegas.
 
Chris Parks said:
There is so much potential for fan made projects. mexico, britain, europe, china / japan.

I'm not sure if Bethesda would go for it, but fan based small projects set in other countries with the same feel? Why not? If somebody would build them, I'd give them a go. :D

There was Fallout Yurop, but that sadly died :(
 
Chris Parks said:
There was Fallout Yurop, but that sadly died

How true - shame no one can recover the material.

Actually I still have contact with the original team head, but he has plans to use the source material.
What for is best left a mystery for now.
 
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