Okay first and foremost, I am not a modder, I dabble and dibble, Ive been able once upon a time to do skinning for warcraft III, but within normal editors I get to know them very well,
so I dont know how to use all the various tools well, but i have them all, I can make my own weapons critters and such, the Fallout 2 map editor I can play with a bit , its not easy for me though.
3rdly these are my questions:
1. How do I remove the various city locations such as Klamath from the world map and
2. how can I make them into special Random locations
3. How can I disable all of Fallout 2s story events, such as mind messages from Hakkunah the first encounter with horrigan and the like?
4. Where is radiation level changed in the map editor?
okay and 4thly the idea:
No story, sorry I know my mod capacities are limited, I dont have time or capacity to make a true new story, what I want to offer is this: You wake up ... you are a wanderer, the only city is the original one you start in, a small watershed , all other cities are special random encounters,
in this way A. each game will be different, B. New content can be constantly added to add more and more flavor.
The goal of the mod, to survive, nothing else,
random encounters will be made Very radioactive some at Glow like levels, meaning finding and getting anti-radiation items will be high on the list of many, as well as maybe making the geiger counter useful, also armors will be hard to find, meaning you may have to work as hard as you did for power armor in Fallout 1 just to get leather armor mk 2
my goal is to make each battle incredibly tough, and in this game style I forsee outdoorsmanship becoming all important..
okay so help and suggestion are very welcome, especially on the questions at the top.
Thanks much for those who reply
so I dont know how to use all the various tools well, but i have them all, I can make my own weapons critters and such, the Fallout 2 map editor I can play with a bit , its not easy for me though.
3rdly these are my questions:
1. How do I remove the various city locations such as Klamath from the world map and
2. how can I make them into special Random locations
3. How can I disable all of Fallout 2s story events, such as mind messages from Hakkunah the first encounter with horrigan and the like?
4. Where is radiation level changed in the map editor?
okay and 4thly the idea:
No story, sorry I know my mod capacities are limited, I dont have time or capacity to make a true new story, what I want to offer is this: You wake up ... you are a wanderer, the only city is the original one you start in, a small watershed , all other cities are special random encounters,
in this way A. each game will be different, B. New content can be constantly added to add more and more flavor.
The goal of the mod, to survive, nothing else,
random encounters will be made Very radioactive some at Glow like levels, meaning finding and getting anti-radiation items will be high on the list of many, as well as maybe making the geiger counter useful, also armors will be hard to find, meaning you may have to work as hard as you did for power armor in Fallout 1 just to get leather armor mk 2
my goal is to make each battle incredibly tough, and in this game style I forsee outdoorsmanship becoming all important..
okay so help and suggestion are very welcome, especially on the questions at the top.
Thanks much for those who reply