Fallout: New Vegas and DLC Post-mortem Interview, Part Two

WorstUsernameEver

But best title ever!
The second and last part of GameBanshee's post-mortem with Chris Avellone has been put online, this time focusing mostly on the last story-based DLC, Lonesome Road, and the J.E. Sawyer-led Honest Hearts, with plenty of interesting behind-the-scenes stuff for both. Here's a snip:<blockquote>From what we understand, you headed up all of the story-based DLC except for Honest Hearts, which fell under the watchful eye of J.E. Sawyer. Did the two of you work together to ensure that the add-ons meshed well, or was J.E. given free reign when working on the DLC? And because Joshua Graham originated in Van Buren (which J.E. was lead designer on), would you say that he's different in any measurable ways from the antagonists in the other DLC?

There's a different approach, and it depends on the stage of Van Buren you mean (Josh and I were lead designers on VB at different times). Originally, there was a character called the Burned Man (and Caesar's Legion) in both versions of VB. As far as the Burned Man goes, he was pretty messed up, and I think my version was more brutal than Josh's (not saying that's bad, but the Burned Man in VB1 carried a lot of baggage for a companion character, as indicated on the Vault wiki).

I’ve never taken them except from Fallout (again, because that pen and paper game was designed for the computer game)… but even then, in terms of groups and factions, Caesar’s Legion, the Hanged Man/Burned Man, and more, just went on to be taken by others and re-interpreted in different ways as the years went on. They’ve mutated over time, and they’re not anything like they were initially except in name.

Josh had free reign over Honest Hearts, much like he did in New Vegas, and I feel that giving Josh the authority to voice and carry out his designs as he sees fit gets the best results. His execution on ideas is solid.

When doing Honest Hearts, I did have a list of requests, and this was it:

- Maintain the same team hierarchy as the other DLCs. This didn't need to be expressly said, but we re-organized the team for the DLCs.

- Maintain the new pipelines we made for the DLC (we had new naming conventions and script conventions everyone was expected to follow, for example).

- In terms of narrative, here was the only things that were requested:

- Any conversation with Graham mentions that when he first heard a courier was coming to look for him or the Blackfoot [CFA: original name of tribals] tribe had captured a "courier," he should initially be surprised it was the player, as if he was expecting a different courier (Ulysses, although he won't describe him or name him). If asked to elaborate:

- Graham should mention that previous Caesars and generals sought to send agents West to look for new territory and to exterminate any threats to the Legion, although none ever returned, no matter how capable they were - there was one, however, that he thought might still be alive out there based on stories he'd heard, but he won't elaborate any further - but hey, if Graham managed to survive, maybe other cast-offs of the Legion survived out there as well when they were believed dead.

This can be spoken by anyone, Graham or otherwise.

- Graham/Random NPC should mention that Caesar was lucky that the NCR trade route from the "Divide" was wracked by storms, and that only left the chokepoint at the Mojave Outpost (and possibly the Blackfoot/New Canaan trade route) for the Legion to target in order to cut off supplies to the NCR West of the Colorado. Graham doesn't know what happened at the Divide, only that it was destroyed and it was fortunate it was for the Legion, as it helped hurt the trade routes to the NCR in the Mojave.

- Graham/Random NPC may make mention that only madmen would go to the Divide, the road there is a death trap and a road to the grave. If Graham says the lines, I'll want to incorporate it into the trailer for DLC4, if possible, so some drama in the delivery would be welcome. ;)

- A tribal or dead scout may make mention either verbally or in a note that many years ago, a courier did visit the outskirts of DLC2, and he wore a strange pattern on his back (Ulysses' coat with the Old World flag).

- Graham/Random NPC can mention that the only other stretch of territory West of the Mojave is the Big Empty, and that might as well be a wall to any living thing... no one's ever gone there and returned, just like the "Legend of the Sierra Madre." If the player has been to DLC1, would be nice if some reactivity bonus was given to this topic. Again, if Graham says this line, I'd like to use it for a trailer for DLC3, so drama would be welcome.

- Any other links between the DLCs you can think of - assuming Bethesda approves the next iteration, DLC3's going to be high-tech Wizard of Oz (and could have been the source of the mutated mountain lions), DLC4 is the final battle against Ulysses where he tries to kill the player - see below.
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Very nice!

I wish we would've seen Avellones version of the Legion and the Burned Man... I appreciate Sawyers work in New Vegas, but the the Honest Hearts DLC aswell as parts of the maingame (the Legion) just feel.... wrong to me.
 
Surf Solar said:
Very nice!

I wish we would've seen Avellones version of the Legion and the Burned Man... I appreciate Sawyers work in New Vegas, but the the Honest Hearts DLC aswell as parts of the maingame (the Legion) just feel.... wrong to me.

Care to elaborate?
 
Didn't we already have so many threads about why the Legion isn't the strongest point of New Vegas? I honestly don't feel like beating a dead horse again, just read on how the Legion was about to appear in Van Buren and Avellones ideas about it and compare it to the thing we have now in the game... About Honest Hearts, I've written something here: http://www.nma-fallout.com/forum/viewtopic.php?t=59521
 
Joshua graham was awesome though. One of the best NPCs in the game. I agree on the legion though, didn't even once do a legion playtrough.
 
It was pretty obvious that lots of people (or at least a few vocal ones?) will be disappointed with Honest Hearts' Joshua Graham. Over the years, Graham was hyped up so much as the most hardest mothafocka, that it would have been impossible to live up to that anyway. Therefore, I am quite happy that Obsidian didn't tried to make him this way and changed him instead.
 
But even without all the hype around him, I don't see what's so special about an NPC who rambles about the book and throws quotes to you left and right...

It was just not interesting at all to listen to him.
 
Great answers from MCA, though I'm not to fond of his logic behind Ulysses. I really don't play games to have my ego stroked, and can get really annoyed when the game has people fawning at my CHOSENONEness constantly (ahem, Skyrim). Fallout is a setting where that really doesn't work, and I didn't even pick up on that Ulysses was supposed to make me feel special. I dunno if anyone did? But it's pretty lame.
 
I somehow missed this when I first read it:

MCA said:
Lastly, I wanted to nuke the Fallout world to reset things. NCR's getting a bit big, and it's making things too civilized. Lonesome Road was a way of resetting the culture clock.

I so agree - it's awesome. Although I doubt that "only" nuking parts of NCR/Legion will "reset" the wasteland. It gotta need to be more than just 2 missiles..
 
Yea, I just hope it was the one and only time that we have seen this. If it might happen more often, I can't get rid of the feeling that this is only some inverted Deus Ex Machina-like situation, which only exists to make it possible to continue with the setting into the future... And this will make the game really unbelievable (or annoying) at some point.
 
Surf Solar said:
I somehow missed this when I first read it:

MCA said:
Lastly, I wanted to nuke the Fallout world to reset things. NCR's getting a bit big, and it's making things too civilized. Lonesome Road was a way of resetting the culture clock.

I so agree - it's awesome. Although I doubt that "only" nuking parts of NCR/Legion will "reset" the wasteland. It gotta need to be more than just 2 missiles..

Maybe dr presper will show up soon.
 
Surf Solar said:
I somehow missed this when I first read it:

MCA said:
Lastly, I wanted to nuke the Fallout world to reset things. NCR's getting a bit big, and it's making things too civilized. Lonesome Road was a way of resetting the culture clock.

I so agree - it's awesome. Although I doubt that "only" nuking parts of NCR/Legion will "reset" the wasteland. It gotta need to be more than just 2 missiles..

A lot of people miss the fact that it wasn't just two missiles fired. The entire nuclear arsenal of the Divide was unleashed against NCR and the Legion, scorching the homelands of both.
 
Hmm... Does GB now require you to register to read? All I can see are the comments, not the interviews.
 
Works for me without problems and I am not registered.
 
Josan said:
Hmm... Does GB now require you to register to read? All I can see are the comments, not the interviews.

Uh, nope. I have no idea why it's working like that to you, what browser are you using?
 
FF, fully updated. I get the GB logo, the ads and the comments but not the interview. Just tried with IE and get the same result. Weird. And annoying because I want to read this. Clearing my cache and refreshing doesn't help.
 
Mendacious BN said:
Great answers from MCA, though I'm not to fond of his logic behind Ulysses. I really don't play games to have my ego stroked, and can get really annoyed when the game has people fawning at my CHOSENONEness constantly (ahem, Skyrim). Fallout is a setting where that really doesn't work, and I didn't even pick up on that Ulysses was supposed to make me feel special. I dunno if anyone did? But it's pretty lame.

I agree. The whole time I was trying to figure out why Ulysses was so interrested in me. I suppose my guy is different than others but because the game never identifies the backstory I created all he really seemed to say was that I'm speshul. I never understood what he was trying to say.

And, I don't see why one would be dissapointed by Joshua Graham as a character. He's a reserved badass. Only time I've seen that work this well. Usually such characters just talk very little and brood And he's a really good sniper too, obviously. So badass, maaaan.
 
Josan said:
FF, fully updated. I get the GB logo, the ads and the comments but not the interview. Just tried with IE and get the same result. Weird. And annoying because I want to read this. Clearing my cache and refreshing doesn't help.

Well, that's really weird. Are you using any NoScript-kind of extension? If not, can you try using one? I think we're having a problem with some ads, but the website should look okay if you're blocking them off.

@Tag: Nope, Ulysses makes it pretty clear, for the NCR territory, that he's just aiming at the Long 15.
 
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