Fallout: New Vegas interviews

Brother None

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GameSpot Video has a video interview with New Vegas project director J.E. Sawyer, talking a bit about the location, character customization and tie ins to Fallout 1 and 2, including Followers of the Apocalypse and the Gun Runners. Also whoever is the video director of GameSpot Video needs to relearn his job; not only does the interview have a lot of background noise, they actually play the trailer over it. Annoying.

Inside Gaming also provides a video interview (a lot of them lately, it seems) with Sawyer, similarly talking about the way they deal with tie-ins for older Fallout franchise players as well as Fallout 3 fans, talking about gameplay tweaks, working with Bethesda, and more. Amongst the things he talks about is how they felt they were on the right pad when they made Novac, which is "very Fallout, and very Southwest", and has that (black) humor he feels is key to the series, including how the Dinky the Dinosaur statue doubles as a sniper tower.

NowGamer has a short interview with Chris Avellone, with some good questions.<blockquote>Is there any overarching Enclave-style enemy?
That’s kind of the big question – it depends how you want to approach the game. There’s a lot of different ways to approach the endgame – there’s a big war that’s about to take place between the NCR and Cesar’s Legion. Depending on which side you favour, by default the other side almost becomes your enemy. Even so, it’s not as clear-cut as that. For example you can strike out on your own, as one potential ending. It’s all dependent on your choices.

Does the game dialogue differ in tone to Fallout 3?
We’ve got a range [of tones] in NewVegas. There’s some characters you’ll encounter in the game, like Fantastic, that are humorous. But at the same time there will be moments and conversations in the game where you should not be smiling at all. We try to run the range, to have that contrast there.

Is Fallout: New Vegas linked in any way to Fallout 3?
No. You saw the distance between the two locations. It takes place three years after the events of the capital wasteland – you actually won’t see any repercussions from Fallout 3 in New Vegas, because of the distance ant the rather short timeframe. </blockquote>
 
Gun Runners were mentioned a few days ago, at The Escapist.

I'm still having my doubts as to the dialogue. FO3 dialogue sucked.
 
Cool. Missed that. It's easy to miss stuff when you gotta run to keep up even posting it.

It'll be fun to see 'em return, even if they were never a faction with any particularly deep history or philosophy behind 'em.

Also, what does Fallout 3's dialogue have to do with New Vegas' dialogue? They don't share a single writer.
 
Is Fallout: New Vegas linked in any way to Fallout 3?
No. You saw the distance between the two locations. It takes place three years after the events of the capital wasteland – you actually won’t see any repercussions from Fallout 3 in New Vegas, because of the distance ant the rather short timeframe.

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Wait.... 3 years after Fallout 3..... I sure hope there aren't any illogically still full supermarkets around.... this IS 203 years after the initial war now.
 
Eternal said:
Is Fallout: New Vegas linked in any way to Fallout 3?
No. You saw the distance between the two locations. It takes place three years after the events of the capital wasteland – you actually won’t see any repercussions from Fallout 3 in New Vegas, because of the distance ant the rather short timeframe.

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Wait.... 3 years after Fallout 3..... I sure hope there aren't any illogically still full supermarkets around.... this IS 203 years after the initial war now.

Maybe the Vegas strip will have full supermarkets... that are being continuously restocked with the product of its population? :D
 
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