Fallout: New Vegas preview

Brother None

This ghoul has seen it all
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Just one? Yes, really. GamerZines.<blockquote>The Vegas setting offers a slightly brighter outlook than Washington, as Nevada wasn't targeted as heavily as America's capital during the nuclear armageddon. There are scattered remnants of plant life in all directions of this new wasteland, which as it happens is being torn apart by two competing factions - The New Californian Republic and Caesar's Legion. Obsidian have promised that each settlement will feature a unique visual stamp in order to diversify the scenery, for instance the small town of Novac, named after a decrepit 'No Vancancy' sign, featured a giant green dinosaur flanked by a motel.</blockquote>Since this is a short post anyway let me add that people have probably noticed "new" screenshots being released too. They've been seen before, but in case you missed them let me repost 'em for you. And only for you:

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I know there's not much new here, but I still like the look of the companion wheel. I might just start using followers now.
 
The screenshots look very average, the quality of the textures and modeling look disappointing for a game still under construction in the year 2010. I don’t know…maybe the engine for this game has reached the end of the line. They won’t be the first company to over extend the life of a game engine. :shrug:
 
I have no doubt that Obsidian will add some much needed improvements in gameplay and notably superior story/character development than Beth.

But if you look at it honestly, they're really in the unenviable position of being asked (and paid) to polish a turd.
 
Fixing Fallout 3's gameplay is mighty simple: you just take clutter off the wasteland, particularly meds and water everywhere, and kill 97% of the combat.

Then it's fixed.
 
Graphics look like shit. The lighting looks great though, which is weird. Character textures just look horrible though. Especially the one of the sniper. A lot of this shit looks like it came out of Bloodlines, that game that used the Source Engine before it was ever completed. It's a little weird.

Not that I care so much about graphics. But Bioware can make good RPG's and still keep the graphics up to date. Just saying.
 
Don't be silly. Bloodlines looks much better than Fallout 3 / New Vegas.

vampire-the-masquerade-bloodlines-pc.349836.jpg


See, even the surrounding has shadows.
 
Lexx said:
Don't be silly. Bloodlines looks much better than Fallout 3 / New Vegas.

Vampy Image

See, even the surrounding has shadows.

Whoa objects can cast shadows? That's crazy.
 
Now that you say it... These screenshots seem to lack bloom or HDR lighting... Strange that they did that...
 
Were people really expecting Obsidian to make a new engine for a "spin off" Fallout 3 title?

Anyways, I don't care about shitty graphics. Especially if this turns out to be in any way better than Fallout 3.
 
Professor Danger! said:
Were people really expecting Obsidian to make a new engine for a "spin off" Fallout 3 title?

Anyways, I don't care about shitty graphics. Especially if this turns out to be in any way better than Fallout 3.

Definetly not. But I think one could expect at least a few tweaks here and there like animations or better textures. I mean its not like modders didnt came up with such things for Both Oblivion and Fallout 3 already ...

But it depends how much time Obsidian had for F3. It feels always a bit strange when I think about it. I mean this means a pretty thight shedule for any developer ... and even games that are made in 3 years sometimes are still unfinished in the end.
 
I am not saying anything about how they are cause I dont know it. But I am just saying or trying to say that I would like to see Obsidian work on that.
 
Crni Vuk said:
I am not saying anything about how they are cause I dont know it. But I am just saying or trying to say that I would like to see Obsidian work on that.

I'd rather have them work on gameplay, story, dialogue, etc. All the stuff that makes a good game, rather than graphics or animation.
 
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