Khan FurSainty
Look, Ma! Two Heads!

The moment she squealed "Sweet!" was when i wanted her to die.
I'll take you up on that offer, but you best not be bullshitting us, mister! If there's anything remotely resembling the Little Lamplight fiasco, I will consider it a massive failure to deliver!"If you want to you can kill literally every single character in the entire game."
Yeah, I'm not a fan of this relatively new notion of chicks doing the game interviews: sometimes you can tell they never even heard of the title and/or couldn't care less. They ask boring questions. Devs get shy, stutter and answer boring answers.Khan FurSainty said:The moment she squealed "Sweet!" was when i wanted her to die.
Khan FurSainty said:The moment she squealed "Sweet!" was when i wanted her to die.
SkuLL said:I'll take you up on that offer, but you best not be bullshitting us, mister! If there's anything remotely resembling the Little Lamplight fiasco, I will consider it a massive failure to deliver!"If you want to you can kill literally every single character in the entire game."
Moester said:Guiltyofbeingtrite said:I think Obsidian used the "good" or "evil" path perfectly in KOTOR 2.
If by Good you mean boyscout and evil you mean troll. Then yes, it was perfect. I never played evil in either KOTOR games because the "Dark Side" choices were never the paths to power; they were the choices of a petulant child. The dark side should have been about acquiring power by any means, the dark side isn't evil as much as its completely selfish and amoral. Why get someone to agree with you when you can just choke them. Why spend the time earning loyalty when you can have them fear you. Why spend time meditating when you can tap into your emotions and be powerful right now.
And it should be the same for any RPG. Evil isn't just going around capping people...that's insanity. "Evil" should be the easiest path the costs the most to others around you. You can accomplish things that are good for other by being "evil" just as easily as you can hurt good people by being good.
This was a distinction that was made quite handily in Fallout 2 especially when you consider any situations where more than one faction was involved. Lets hope that we see at least some of that coming back. If we don't then its just another RPG that's light on the role playing.
He should have, he should have... Because if there's as much as one un-killable character, kid or adult, he's a dirty lying whore.Stanislao Moulinsky said:I guess he should have said "every single adult character", then.
SkuLL said:He should have, he should have... Because if there's as much as one un-killable character, kid or adult, he's a dirty lying whore.Stanislao Moulinsky said:I guess he should have said "every single adult character", then.
Seriously, it would be a pretty big slip-up to promise that sort of stuff in an interview and then not deliver. Especially in an RPG - the notion of un-killable characters giving compulsory quests pretty much kills the genre, IMO.
OakTable said:[PC]How DARE those console gamers make grammatical errors! I will see those subhumans CRUCIFIED for neglecting to edit.[/PC]
Jokes aside, we need to get someone with a PS3 to take videos of the things you get from the slot machine minigame they had with the magazine.
SkuLL said:He should have, he should have... Because if there's as much as one un-killable character, kid or adult, he's a dirty lying whore.Stanislao Moulinsky said:I guess he should have said "every single adult character", then.
Seriously, it would be a pretty big slip-up to promise that sort of stuff in an interview and then not deliver. Especially in an RPG - the notion of un-killable characters giving compulsory quests pretty much kills the genre, IMO.
No, there's a video of the intro you get from playing the minigame that came with the video magazine.Gaddes said:OakTable said:[PC]How DARE those console gamers make grammatical errors! I will see those subhumans CRUCIFIED for neglecting to edit.[/PC]
Jokes aside, we need to get someone with a PS3 to take videos of the things you get from the slot machine minigame they had with the magazine.
I have a PS3, although judging by the video, they seem to be little post cards that maybe open up new loading screens or maybe even hints to a new location.
Elhoim said:I'm pretty sure I heard that all but one of the characters can be killed.