korindabar said:For all their flaws, I've always found Bethesda to make a world that is both flavoured and inviting.
Good for you. I haven't, though. My experiences with Bethesda games have been full of
a feeling of tedium and blandness.
korindabar said:For all their flaws, I've always found Bethesda to make a world that is both flavoured and inviting.
a feeling of tedium and blandness.
For all their flaws, I've always found Bethesda to make a world that is both flavoured and inviting.
Whatever direction you walked in Fallout 3, you felt confident you’d find something interesting.
Ausdoerrt said:Fallout 3 was a bit of a revolution for its time, providing immersion par excellence, and a world that was actively changed by your decisions (see: Megaton).
Anyone else laughing?
Bethesda went to great lengths to infuse their D.C. wasteland with colour. It was populated by kooky, occasionally even cartoonish characters- it’s no accident that super mutants and the Brotherhood of Steel featured so prominently.
korindabar said:I would have to agree with most of RPS's review and a lot of it may just depend on how much you liked/enjoyed Fallout 3. I don't think he missed the mark. While the dialogue, voice acting and main quest seem to be a grand improvement, the world and atmosphere on which it must ride seems vacuous and poorly implemented.
yukatan said:korindabar said:I would have to agree with most of RPS's review and a lot of it may just depend on how much you liked/enjoyed Fallout 3. I don't think he missed the mark. While the dialogue, voice acting and main quest seem to be a grand improvement, the world and atmosphere on which it must ride seems vacuous and poorly implemented.
Here's the thing, and it's why (dumb) reviewers like Bethesda. Fallout 3 clearly has more striking visuals. Megaton is a lot more aesthetically striking than any town New Vegas has to offer.
I also enjoy the locations in FO3...so what locations in NV do you find more interesting?....anyone?Gaddes said:For all their flaws, I've always found Bethesda to make a world that is both flavoured and inviting.
Morrowwind defiantly fits this, Oblivion (or as Marten says, "Oblibion") and Fallout 3 not so much.
Whatever direction you walked in Fallout 3, you felt confident you’d find something interesting.
Totally! I was always game for yet another tedious and bland Metro Crawl. Better yet, nothing bets finding my 40th Power Station with a work bench full of worthless loot. I still find it amazing that dumps like Girdernshade has more quests and background to them than places that could have been potential interesting like Fort Bannister
Whatever direction you walked in Fallout 3, you felt confident you’d find something interesting.
Whatever direction you walked in Fallout 3, you felt confident you’d find something interesting.
But even though these games were amazing when they were released, they just feel too dated to go back to today. On the other hand, fans of the original games will like that New Vegas is more like the originals than Fallout 3, in that it has more wacky and weird occurrences.
José Cruz said:* Fallout 3 had better graphics for it's time (the same graphics 2 years ago).
I wouldn't say that. To each its own I guess, but I didn't like "taking my first steps out of Vault 101" (felt like a replay from Fallout 1 yet worse with all this child stuff and a stupid b-day party I should have enjoyed!) and I didn't like "exploring the Capital Wasteland" (which doesn't really fit in the Fallout setting AFAIC).New Vegas may have more swagger in its step, but stomping through the sandy plains of the Mojave desert isn't quite as exciting as exploring the Capital Wasteland after taking your first steps out of Vault 101 in Fallout 3.
Lexx said:New Vegas is to Fallout 3 what Gothic is to TES. :>
Hartigan said:I really love the western feeling to F:NV, though.