LobsterRoast
First time out of the vault

This is going to be a long story, so I'm gonna cut the first part of it pretty short; all you have to know is a made a couple new enemies and i put them into a location that I also made myself.
So when I load said location the enemies always run away from me instead of attacking me. (Set to Very Aggresive and Foolhardy at this point btw) "Ah, its because they're not in a faction thats hostile to the player" was the first remedy i thought about. So I put them all into the same faction and made it hostile to the player. I try it again, nothing happens.
Then I tried giving them a parent NPC to inherit their packages, AI Data, and script from. Still nothing.
Then as a test, I put some standard fiends in the same cell as them to see if it was a problem with the enemies or the cell. The fiends ran away from me too. So I go find some enemies that are already in the vanilla game. and of course they... run away from me- sike no they dont. they attack me like they're supposed to.
Then I tried changing them from very aggresive to aggresive. nada.
Finally, I thought to myself, "Well one of the enemies in the faction and in the cell happens to be a deathclaw (that I made btw), maybe they're running away from the deathclaw despite it being friendly to them." So I took out the deathclaw, and still it didn't work.
Is this just a bug or is there a way to fix this? i'd kinda like to finish my mod lol
this is probably irrelevant but this is my load order
So when I load said location the enemies always run away from me instead of attacking me. (Set to Very Aggresive and Foolhardy at this point btw) "Ah, its because they're not in a faction thats hostile to the player" was the first remedy i thought about. So I put them all into the same faction and made it hostile to the player. I try it again, nothing happens.
Then I tried giving them a parent NPC to inherit their packages, AI Data, and script from. Still nothing.
Then as a test, I put some standard fiends in the same cell as them to see if it was a problem with the enemies or the cell. The fiends ran away from me too. So I go find some enemies that are already in the vanilla game. and of course they... run away from me- sike no they dont. they attack me like they're supposed to.
Then I tried changing them from very aggresive to aggresive. nada.
Finally, I thought to myself, "Well one of the enemies in the faction and in the cell happens to be a deathclaw (that I made btw), maybe they're running away from the deathclaw despite it being friendly to them." So I took out the deathclaw, and still it didn't work.
Is this just a bug or is there a way to fix this? i'd kinda like to finish my mod lol
this is probably irrelevant but this is my load order