Hi!
Some people know something about theses problems and how to avoid them?
- Animated tiles (water, fire, fish in water) are very slow or like frozen in the editor and inGame, or simply don't animate unless you refresh the screen by moving the views with the arrows.
- An object you move using the "move unit" trigger stay in place untill you move (refresh) the screen. Then it desappear like a glitch. Similar to the problem above.
- When you take off a wall or object in the editor, tiles under it will not be shown. You can, I think, only use the option "New Occlusion data" to make them appear again. If you place another tile above them, they will be red.
Some people know something about theses problems and how to avoid them?
- Animated tiles (water, fire, fish in water) are very slow or like frozen in the editor and inGame, or simply don't animate unless you refresh the screen by moving the views with the arrows.
- An object you move using the "move unit" trigger stay in place untill you move (refresh) the screen. Then it desappear like a glitch. Similar to the problem above.
- When you take off a wall or object in the editor, tiles under it will not be shown. You can, I think, only use the option "New Occlusion data" to make them appear again. If you place another tile above them, they will be red.