ZigzagPX4
The Swiftness of the Ranger
Alright, I'll assume you've heard of Destiny, the sci-fi open-world multiplayer FPS exclusive to console games developed by the makers of the Halo series, back before it got turned over to 343 Industries.
I'll also assume you've heard of Extra Credits, the YouTube channel that does insightful commentary into video games, one that wasn't very well received by this forum for allegedly not appearing to understand the difference between an amnesiac character used as a crutch for lazy writing and a blank slate character for roleplayers to create. Honestly, while I disagree I think his point was just "if you're going to have your character be a courier from a specific place you might as well just go all the way", and I think that it's particularly overreaching to assume everybody knows what kind of game Fallout should be.
But I'll be ignoring that since it's unrelated to this video. In any case, take a look at this:
Everything described here about Destiny is essentially true (except for the multiplayer, obviously) for Fallout 4. It explains clearly what kind of audience Fallout 4 has been designed and written for. I found it useful in understanding completely the exact nature of Fallout 4's popularity and now this clears up any doubts I might've had as to why people actually like Fallout 4.
My question here is, do you believe gamers wanting this kind of video game is exactly what brought the Fallout series to the place where it is today? Do you believe these gamers are wrong for wanting this kind of game?
I'll also assume you've heard of Extra Credits, the YouTube channel that does insightful commentary into video games, one that wasn't very well received by this forum for allegedly not appearing to understand the difference between an amnesiac character used as a crutch for lazy writing and a blank slate character for roleplayers to create. Honestly, while I disagree I think his point was just "if you're going to have your character be a courier from a specific place you might as well just go all the way", and I think that it's particularly overreaching to assume everybody knows what kind of game Fallout should be.
But I'll be ignoring that since it's unrelated to this video. In any case, take a look at this:
Everything described here about Destiny is essentially true (except for the multiplayer, obviously) for Fallout 4. It explains clearly what kind of audience Fallout 4 has been designed and written for. I found it useful in understanding completely the exact nature of Fallout 4's popularity and now this clears up any doubts I might've had as to why people actually like Fallout 4.
My question here is, do you believe gamers wanting this kind of video game is exactly what brought the Fallout series to the place where it is today? Do you believe these gamers are wrong for wanting this kind of game?