How Do I get my FRM in Mapper?

Prosper

Where'd That 6th Toe Come From?
I need instructions on how to get my own frm to show in the mapper. Without overwriting others!
 
There's: Frame Animator, FRM Workshop... great tools for critters, scenery, you name it...

Edit: Prosper, do you already have a critter .pro and .frm files and just want to test it with mapper? In that case put .pro in C:\Program Files\Black Isle\Fallout2\data\proto\critters and update critter.lst. For .frm files art\critters, update critters.lst... there's a lot more to say for this matter but i presume you know the rest. :D
 
Forgotten Knight said:
There's: Frame Animator, FRM Workshop... great tools for critters, scenery, you name it...

Edit: Prosper, do you already have a critter .pro and .frm files and just want to test it with mapper? In that case put .pro in C:\Program Files\Black Isle\Fallout2\data\proto\critters and update critter.lst. For .frm files art\critters, update critters.lst... there's a lot more to say for this matter but i presume you know the rest. :D

I dont know how to update the critter list.
 
Prosper said:
I dont know how to update the critter list.

1.critter list:


2. For new proto, if you don't have .pro file.


Note: picture 1 and 2 only for .pro.
For critter frms list, WOW i don't want to go there :mrgreen:
 
Forgotten Knight said:
Prosper said:
I dont know how to update the critter list.

1.critter list:


2. For new proto, if you don't have .pro file.


Note: picture 1 and 2 only for .pro.
For critter frms list, WOW i don't want to go there :mrgreen:

Thankyou! I finally got it to work! Im actually going to release a guide sometime.

But now my problem is, the graphic for my proto, does not show.
 
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