How many ghouls/super mutants do you guys estimate there are?

ElloinmorninJ

Where'd That 6th Toe Come From?
I’ve always wondered this: how many ghouls and super mutants do you guys estimate there are in the Wasteland? Just estimate
 
Going by the original games, I'd say a thousand ghouls since I recall vault capacities being around a thousand. For Super Mutants, I'd wager a few thousand since The Master had about 60 years to create mutants; though with the success rates being about 15-20% I wouldn't be surprised with a number hovering just below a thousand.
 
Death by violence and misadventure would have trimmed the numbers quite a bit in 220 years; 304 years if you count New Vegas.
 
Oh yeah, that brings up something: Do you guys believe there were only the 1,000 ghouls from Vault 12, or more?
 
I got the very strong impression that Necropolis was the origin of the Ghoul—as an entity in the game setting. So there should only have been about a thousand at most.
 
As much as the plot demand...
Considering the low amount of new ones and the centuries that have passed, they shouldn't be more than a couple of hundreds, but i can accept as high as 10 000, to an extreme of 100 000 in the whole continent.

But, i wouldn't want any swarm of them past Fo2 era. FoT and Fobos could get around this as they are earlier in the timeline, but by Fo2, it feels like their population is kind of low, with a couple of settlements, a few of them integrated in normies societies, and a couple of nomads.

It pained me that you could encounter and slaughter so many of them in Fo3. If they were constantly fighting people, their loss would be to high to sustain the remaining population. They should definitely be a rare occurence by now, and you should mostly encounter the peacefull ones or those smart enough to not attack anyone on sight. Those who attack on sight should have been dealt with long ago.
 
I estimate approximately 1,234,592 ghouls are scattered across the globe. After all you can't have a Fallout in China without ghouls and a local BoS chapter.
 
As much as I'd not want that in the setting... that fits. Their entire [modern day] culture was shaped by that aftermath. They are the only post apocalyptic culture on Earth to date—not counting islanders devastated by lava eruptions, and Bikini of course.

In Fallout's setting, they would have had fearful exposure, and their own cinema shows the result of their cultural fears.
 
As much as I'd not want that in the setting... that fits. Their entire [modern day] culture was shaped by that aftermath. They are the only post apocalyptic culture on Earth to date—not counting islanders devastated by lava eruptions, and Bikini of course.

In Fallout's setting, they would have had fearful exposure, and their own cinema shows the result of their cultural fears.


Uh, are you sure you're referring to China here?
 
Japan—the bomb; and no, I was thinking of Japan; they would have been hit too.

*This reminds me of that scene from one of the Zatoichi films... where [IIRC] he and a Chinese swordsman are holed up in a shack, and the man gives him an eggroll—to which he says after tasting, "There is no egg in this!". ( Language barrier, and 'egg on face' reference. ;) )
 
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So here’s my population count:

if ALL ghouls actually come from Necropolis: There’s a few hundred, maybe 500.

If all ghouls don’t come from Necropolis (more likely): could thousand ghouls, maybe 4,000 across the US.

Supermutants: 3,000

(these numbers are completely out of my ass)
 
Why exactly?

Outside of meta-level matters of taste, i.e your thoughts on Fallout being a tabletop oneshot, there isn't a huge amount to indicate that Ghouls are entirely unique to Necropolis. Considering that there's no explicit reference to that and they were going to explicitly abandon this idea with Van Buren (The Reservation) and eventually did so with New Vegas.

Mind you, I still think they should be far more of a rarity than they are as of New Vegas canon. Though I think this sharing of ideas has been hashed out more than enough times on NMA.
 
Maybe it is what the creators intended in 1997, but the game’s have changed. I think Necropolis was more of a hotspot of ghoulification than the sole location nowadays
 
Considering that there's no explicit reference to that and they were going to explicitly abandon this idea with Van Buren (The Reservation) and eventually did so with New Vegas.
Different team, and the Fallout 2 team was already very different from Fallout 1's.

______________

Even so...
Typhon.gif


Typhon speaks about ghouls to the Chosen one. Typon comes from Necropolis, and describes [all] ghouls, as both the first and last generation; (with none before and none after—the event).
 
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The primary purpose of that dialogue was to indicate that Ghouls can't reproduce. It also doesn't counteract the idea that Ghouls can come from locations other than Necropolis. For instance, the Ghouls of the Reservation would slot perfectly with Typhon's description as well. As would Raul. It does imply that Ghouls were a product of the Great War (rather than Wastelanders being exposed to large amounts of radiation and becoming them, which I don't like) however.
 
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Okay... so what does 'last generation' mean?... other than last generation.

I don't think that Ghouls were meant to exist as anything but the special result of the mysterious event at Necropolis.

I certainly think that the later teams assumed that well of course there must be ghouls in their next Fallout game, but I do believe that they either didn't understand why not to do it, or decided not to care about the original setting, and to include ghouls regardless.

*This is the crux: Imagine if all anyone had to do to become like Spiderman, was to irradiate a spider, and be bitten by it.
 
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The conversation, IIRC and do correct me if I'm wrong since it's been 2 and a half years since I played 2, was specifically in reference to a Ghoul and their son, wasn't it? The point was that they were last generation because having "generations" of Ghouls is impossible because they can't pass on their seed.

I'd also continue the argument that the dialogue makes a fair case for Ghouls as unique products of the nuclear holocaust, but not Necropolis specifically.
 
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