Nov 2, 2008 #1 P Prosper Where'd That 6th Toe Come From? So does anyone have the knowledge of how to make your own custom model, texture it, and import it into Fallout 3?
So does anyone have the knowledge of how to make your own custom model, texture it, and import it into Fallout 3?
Nov 2, 2008 #2 M Millenia First time out of the vault Ichi3D's tutorial for modelling (3ds Max) http://forums.cgsociety.org/showthread.php?t=153664 My own tutorial for texturing from two years ago (Photoshop) - you need the xvid codec to display the video. http://files.filefront.com/Skinningavi/;9853192;/fileinfo.html Currently at least I don't know how to get new models in the game (we probably need a new version of NifSkope to do so) And last but not least, here's two little snippets (not very in-depth) to show you the gist of doing metal or wood in Photoshop Add me on MSN (hans_palm@hotmail.com) or Xfire (Arenovalis) if you want any more advice, I'll be happy to help.
Ichi3D's tutorial for modelling (3ds Max) http://forums.cgsociety.org/showthread.php?t=153664 My own tutorial for texturing from two years ago (Photoshop) - you need the xvid codec to display the video. http://files.filefront.com/Skinningavi/;9853192;/fileinfo.html Currently at least I don't know how to get new models in the game (we probably need a new version of NifSkope to do so) And last but not least, here's two little snippets (not very in-depth) to show you the gist of doing metal or wood in Photoshop Add me on MSN (hans_palm@hotmail.com) or Xfire (Arenovalis) if you want any more advice, I'll be happy to help.
Nov 2, 2008 #3 Continuum Vault Fossil Low-poly tutorials by Ben Mathis (3D Studio Max basics, UV Mapping, Rigging, etc.) (it's really useful thing) Differnet types of tutorials for Maya, Max, Mudbox, etc. at Autodesk Area (you must be registered to gain an access to them). Tutorials at CG Arena CG Society (search/browse content of site and forum) 3D Total (Free Stuff --> Tutorials) CGTutorials Tutorialized And a lot of other tutorials that can be found in the web...
Low-poly tutorials by Ben Mathis (3D Studio Max basics, UV Mapping, Rigging, etc.) (it's really useful thing) Differnet types of tutorials for Maya, Max, Mudbox, etc. at Autodesk Area (you must be registered to gain an access to them). Tutorials at CG Arena CG Society (search/browse content of site and forum) 3D Total (Free Stuff --> Tutorials) CGTutorials Tutorialized And a lot of other tutorials that can be found in the web...
Nov 2, 2008 #4 P Prosper Where'd That 6th Toe Come From? Thanks to the both of you! I think my first model will be a simple textured cylinder. It will be a nice piece of junk to fire out of the rocket launcher.
Thanks to the both of you! I think my first model will be a simple textured cylinder. It will be a nice piece of junk to fire out of the rocket launcher.
Nov 3, 2008 #5 H h3x First time out of the vault Update on importing models: throttlekitty of the nifTools team has imported a model through hex-editing an esp file.
Update on importing models: throttlekitty of the nifTools team has imported a model through hex-editing an esp file.