The latest Inside the Vault instalment on the Bethblog tells all about world artist Tony Greco except whether he's played Fallout.<blockquote>During development, Tony’s test cells are among the best to visit. He makes lots of cool unique items and you can find them all in his test areas — you know, the amazing stuff that you get as rewards for quests or after fighting a tough boss or [Fallout 3 stuffs we can't talk about], imagine all that awesome loot in one place. Hmmm….
What’s your job at Bethesda?
I’m a World Artist that mostly specializes in clutter meshes. It’s my job to make the game-spaces not look empty and to give you a reason to check out what’s on the kitchen table. It’s my job to make those sweet rolls look extra tasty. Mmm…sweet rolls.
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The worst part about my job? Well, I guess it’s the fact that I could care less about graphics in games. It’s the least essential part to what makes games entertaining and fun. It’s all about the conceptual construction, design integrity and the fundamentals (gameplay) to me. I’d rather play a text-only game that’s well put together, thoroughly conceived, fun and thoughtful.</blockquote>Psst, Tony - try Wasteland!
What’s your job at Bethesda?
I’m a World Artist that mostly specializes in clutter meshes. It’s my job to make the game-spaces not look empty and to give you a reason to check out what’s on the kitchen table. It’s my job to make those sweet rolls look extra tasty. Mmm…sweet rolls.
[...]
The worst part about my job? Well, I guess it’s the fact that I could care less about graphics in games. It’s the least essential part to what makes games entertaining and fun. It’s all about the conceptual construction, design integrity and the fundamentals (gameplay) to me. I’d rather play a text-only game that’s well put together, thoroughly conceived, fun and thoughtful.</blockquote>Psst, Tony - try Wasteland!