Lonesome Road coming September 20th + weapon pack DLCs

Crni Vuk said:
That is the point of the whole discussion. That it can be directly compared. Strange enough why do people try to "explain" this rotten DLC business like it would be something "special" or some "exception" ? Just because you don't get it in a package and there is not always some publisher behind it ?

You get content for a price. It is the same with games. Just that you get here just a very small fraction for huge price (in relation) compared to some full game which offers much more then that.


Because we're talking about add-ons specifically. Yes, you can buy a downloadable game for about the same price. For add-ons, however, you need to have purchased the original game in order to be able to play DLC like Dead Money. That's what make this DLC that we're specifically talking about "special".

Make no mistake, I'm not defending the pricing of GRA. I'm simply pointing out that the price for this type of DLC can't and shouldn't be compared directly to full games.
 
Courier said:
For comparison, I got Bioshock on sale from Steam for $5. Are you people honestly telling me that a couple new weapon models and textures are worth the same as a game like Bioshock? Or a two hour long movie?

I don't think it's a valid argument. I got Mass Effect 2 and Mafia 2 for free; I'm not going to make an argument that games should be free.

GreyViper said:
Ehh how so, Im using Project Nevada integrated one and the weapon models look ok and have weapon mod support. Or do you mean classic fallout weapons sucked? Kind of hard to understand from your comment.

The mod sucks. Its quality is quite shoddy.

Crni Vuk said:
How so ? You get full price games as download today just as you get DLCs.

That is the point of the whole discussion. That it can be directly compared. Strange enough why do people try to "explain" this rotten DLC business like it would be something "special" or some "exception" ? Just because you don't get it in a package and there is not always some publisher behind it ?

You get content for a price. It is the same with games. Just that you get here just a very small fraction for huge price (in relation) compared to some full game which offers much more then that.

So you can directly compare Human Revolution and Flight Control HD that way?

Brother None said:
It's worth noting, but it doesn't actually change anything, except to make Obsidian look slightly less bad by comparison.

[...]

Man this point just wooshed past all of you huh? It doesn't matter that NV doesn't have 12 weapon packs, as I'm discussing the model as a whole and how it impact game budgeting. The skewed price point remains equally true whether there are 12 such packs, or only one, or a hundred.

It all boils down to how much content you think is fair.

I know plenty of people are still playing New Vegas, but the core value of these DLC comes from the amount of gameplay hours they add to the game, not the impact they have on the vanilla game. So basically, you're agreeing with me, it's an invalid comparison.

I don't quite understand your point here. I'm comparing add-ons and GRA in what they have in common. I'm not arguing core values.

You do realize this statement only proves my point about being nickel and dimed, right?

Personal preference. I don't consider it nickel and diming. I've bought one such DLC before (the aforementioned Killing Floor character pack) for a staggering price of 1,50 Euro. Buying GRA will set me back for a total of 6,50 Euro over a period of, I don't know, a year? Two? That's a horrifying loss of between 0.25 - 0.50 Euro per month.

Of course, I might be biased.

Tagaziel said:
By mocking all the other publishers but somehow exempting Obsidian. Bias much?

I simply consider GRA to be good value for my money. Don't call me biased, when you are building your argument on bias against item packs in general.

OakTable said:
Steam usually has a sale for Fallout DLC every now and then, so I could see some of you naysayers getting it then.

Sure. I got the Fallout 3 DLC for $8 bucks, all of em. Just because I object to a price point doesn't mean I won't buy something when the price is right. Though I doubt I'll get GRA, it's just not my kind of content.[/quote]
 
GreyViper said:
WorstUsernameEver said:
To be fair to Obsidian, Classic Fallout Weapons kinda.. sucks.
Ehh how so, Im using Project Nevada integrated one and the weapon models look ok and have weapon mod support. Or do you mean classic fallout weapons sucked? Kind of hard to understand from your comment.

Project Nevada just picks up some weapons from the pack and polishes them so I don't think the comparison is fair. CFW is a great effort in concept but the guy simply added too much, and didn't really make much of an effort to be consistent with the vanilla game in terms of naming schemes, modeling, etc. From that point of view, for all that even Obsidian itself isn't perfect from that point of view (they often forget 1st person textures of the weapon ffs), an official DLC would be much better. Of course, you don't have to pay for Classic Fallout Weapons, so that's a big perk.
 
Tagaziel said:
Personal preference. I don't consider it nickel and diming. I've bought one such DLC before (the aforementioned Killing Floor character pack) for a staggering price of 1,50 Euro. Buying GRA will set me back for a total of 6,50 Euro over a period of, I don't know, a year? Two? That's a horrifying loss of between 0.25 - 0.50 Euro per month.

Of course, I might be biased.

Not really, you're just not the prototypical consumer they want to exploit with these DLC.

Tagaziel said:
I simply consider GRA to be good value for my money. Don't call me biased, when you are building your argument on bias against item packs in general.

Not so much bias as a proven bad history.
 
Pricing aside, what does the GRA do for every player? (Lets assume every player is a guns char, since diplomats, sneaks and unarmed chars dont give a shit about special ammo for the most part)

Do I get one of every *new* gun when I buy it, or are they just added to the game world as possible shit I might find?

I ask because at the very least, the collectors editions and such GAVE YOU THE GUNS YOU JUST BOUGHT for the extra money you paid.

While I hate this "hurdur I can metabuy shiny guns for my character" sort of transaction in RPG games, at least you get what you are paying for and the instant gratification is there.

I don't really think I should be expected to pay for the chance to find a another random ass gun in a game I already own. That stinks to me of cut content or a company thinking I'm stupid.

Packaging this up with some more counters for shit I killed and maybe a couple more perks that will make my guy even more godly when it's uneeded doesn't help the fact that it's just more guns in a game where you can kill most everyone with a rusty knife you found in a grave 150yds from the starting point.

I don't think it's too much to ask that there be a quest or two in the "downloadable content".
Something that does nothing but adds a couple more nonchoices to the simplest aspect of a game with many ways to play it, isn't worth a single dollar to me.
 
Many of the recent questions I've been reading here about GRA are answered by JE Sawyer in his recent interview. Here's a quote that I think sums it up nicely.

"There will be new weapons for every skill category. All of the new items are available at merchants *only*."
 
So non-combat characters get dicked once again, and I have the option to pay for some fairly ugly guns and a samurai sword, once with 4 real american dollars and then once more with ingame barter before I can use them.

Can I pay 2 dollar more and have an animated Todd Howard run up in VATS ala the mysterious stranger and kick my character in the nuts?

That would seem to be the only thing it's missing.
 
Nobody's forcing you to buy anything. I'm certainly not going to get it, unless it comes bundled with a "complete" edition, or whatever they end up calling it. Since I play on a PC, I can try out all the useless crap mods I want for free. I don't need to pay for their GRA, and I'll save my money for a complete edition to get the DLC's at a discount when the price drops.
 
whirlingdervish said:
So non-combat characters get dicked once again

Well, uh, yeah, non-combat characters don't get much from a gun pack. That seems like a really odd complaint.
 
Richwizard said:
Nobody's forcing you to buy anything.

That's not the point I'm belaboring.

If I pay for something with real dollars, I want to have it.

Imagine that Tagz over there went to get his mythical ice cream cone and they took his real money, and then told him instead of getting ice cream for the money, he had only purchased the ability to earn special ice cream credits towards buying the thing he wanted off of their newly expanded list of flavors.

If he knew that was going to happen beforehand, I have a feeling he'd pick a different snack on which to spend his money. He might also not ever want to support that ice cream vendor again.

In a world where there are very few reputable and skilled "ice cream" vendors left in the market I think we should reward the ones that make good "ice cream" and give us our cone when they take our money and not the ones that start giving us smaller cones, or magic sprinkles or some other gimmicky shit to get our hard earned money and squeeze out a slightly bigger profit than the next guy while serving only vanilla.

Brother None said:
whirlingdervish said:
So non-combat characters get dicked once again

Well, uh, yeah, non-combat characters don't get much from a gun pack. That seems like a really odd complaint.

The complaint is more along the lines of this:
while they are cranking out ugly weapons mods, they could instead be actually creating mods that make other skills useful.

I would pay for that. More guns in a game where guns abound seems like shit compared to more quests that require something other than a gun in a game where these are few and far between.
 
whirlingdervish said:
Richwizard said:
Nobody's forcing you to buy anything.
*SNIP*
What? Ice Cream? WHAT?!

whirlingdervish said:
The complaint is more along the lines of this:
while they are cranking out ugly weapons mods, they could instead be actually creating mods that make other skills useful.

I would pay for that. More guns in a game where guns abound seems like shit compared to more quests that require something other than a gun in a game where these are few and far between.
OK, that makes sense to me. Fallout is supposed to be about more than blowing stuff away. These games are supposed to be designed for the player to have choices regarding how to resolve any given situation. Mods to take advantage of other skills are useful and the Nexus has a few of them (PC only, however). Unfortunately, there are far more gun mods on the Nexus than nearly anything else. Obsidian is definitely going for the lowest common denominator with GRA. My character has more guns than he can shoot now! That's why I'm not the least bit interested.
 
I personally don't mind these type of extras, not I've ever played the games, but I will never say no to these type of extra weapon assets to rip and flip - (the 32 snub-nose looks pretty good in the original Fallout). As to the value of such things, each person will have to assess that for themselves, for me they are just potentially useful artworks no more. :shrug:


32snubnose2.gif
 
I think it's being made to target the 'I used every weapon ever and am tired of killing foo's with the same Pushy/This machine/Oh, baby! in every playthrough'. I know I'm not the only one in that demographic.
 
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