With Fallout 3 news dying down, we'll once again return to pointing out interesting post-apocalyptic games. And where else would it be coming from but Russia? Tacticular Cancer offers an interview on Man of Prey, a tactical RPG set in post-collapse Russia.<blockquote>Q: Is it set in Russia or will there be other former Soviet state locales?
A: Actually, it is set in a single small town, which used to be a closed city due to a chemical factory producing strategic nuclear resources, and its close neighbourhoods. It is no secret that the city is based on Chelyabinsk-40, now known as Ozersk
Q: Is the game purely tactical? Any strategy layer?
A: There is no strategic layer in the game, but it's not purely tactical either. There are dialogues, optional sidequests, some nonlinear problem-solving tasks and other typical RPG fare. It is not a freeform sandbox like 7.62, but neither a strict sequence of mission briefings and debriefings like in 7.62: Reloaded (although the game is linear in its core).
Q: What sort of RPG elements will we see?
A: Party management, vicious tactical fights and exploration of various dangerous, trapped and loot-filled locales! OK, there are also dialogue trees, sidequests and some "choices and consequences", for people who think RPGs were invented in 1997</blockquote><center>
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Link: Man of Prey Buka product page.
A: Actually, it is set in a single small town, which used to be a closed city due to a chemical factory producing strategic nuclear resources, and its close neighbourhoods. It is no secret that the city is based on Chelyabinsk-40, now known as Ozersk
Q: Is the game purely tactical? Any strategy layer?
A: There is no strategic layer in the game, but it's not purely tactical either. There are dialogues, optional sidequests, some nonlinear problem-solving tasks and other typical RPG fare. It is not a freeform sandbox like 7.62, but neither a strict sequence of mission briefings and debriefings like in 7.62: Reloaded (although the game is linear in its core).
Q: What sort of RPG elements will we see?
A: Party management, vicious tactical fights and exploration of various dangerous, trapped and loot-filled locales! OK, there are also dialogue trees, sidequests and some "choices and consequences", for people who think RPGs were invented in 1997</blockquote><center>
Link: Man of Prey Buka product page.