MCA likes punching Lobotomites

I really wish OWB and HH would come out at the same time and LR was moved up to June.

Its interesting that The Vault states that the lobomomites were released to serve as security. Security for what? Who performed the experiments? And where the "test subjects" coming from?

So many questions...
 
I fucking called it. You all saw it, in the Old World Blues Qore preview thread, I fucking called it.
 
Alphadrop said:
Guessing security for the toaster. :V
It does have an IQ of like 5000, after all, and it sounds like Jace Hall.

EDIT: Oh Chris. I loev you.
@kristoferian
Kristofer Hughes
@ChrisAvellone Obsidian is only known for a 3rd rate sequel for a star wars game and some mmos with no players
23 hours ago via Twitter for iPad replies ↓
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ChrisAvellone Chris Avellone
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kristoferian Kristofer Hughes
@ @ChrisAvellone your games may be bad, but your comebacks are good
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@ @kristoferian Thanks, Dad. All... all... I ever wanted... was. Just. One. Kind. Word.
5 minutes ago
 
I don't know guys, I am starting to get a little concerned here.

OBW already starts with a kidnapping, as in Dead Money, and now also features humans changed into 'monsters' that will probably serve as the main enemies which sounds like a less stronger version of the Ghost People.

I know I can only judge once I have played the game but I am sure that I am not the only one who sees the comparisons.
 
The Dutch Ghost said:
I don't know guys, I am starting to get a little concerned here.

OBW already starts with a kidnapping, as in Dead Money, and now also features humans changed into 'monsters' that will probably serve as the main enemies which sounds like a less stronger version of the Ghost People.

I know I can only judge once I have played the game but I am sure that I am not the only one who sees the comparisons.
OWB seems to be more open, though.
 
Ophiuchus said:
Pure speculation here, but I'm wondering if Lobotomites will require tactics beyond headshots.

I'd have my doubts. The Fallout 3 combat system just isn't built for doing anything except headshooting (more than Fallout 1/2's combat system was built for anything but eyeshooting). Maybe some kneecaps for close combat bullrushers like the deathclaws and, maybe, the Lobotomites.
 
The Dutch Ghost said:
I don't know guys, I am starting to get a little concerned here.

OBW already starts with a kidnapping, as in Dead Money, and now also features humans changed into 'monsters' that will probably serve as the main enemies which sounds like a less stronger version of the Ghost People.

I know I can only judge once I have played the game but I am sure that I am not the only one who sees the comparisons.

You're overanalying. You don't know how Old World Blues begins or how the Lobotomites actually function, so don't even draft conclusions without concrete data in hand.
 
The Dutch Ghost said:
I don't know guys, I am starting to get a little concerned here.

OBW already starts with a kidnapping, as in Dead Money, and now also features humans changed into 'monsters' that will probably serve as the main enemies which sounds like a less stronger version of the Ghost People.

I know I can only judge once I have played the game but I am sure that I am not the only one who sees the comparisons.
Your not alone,I been feeling the same way.I expected for Obsidian to stray far away from Dead Money's story setup. :o
 
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