Metro 2033 Re-Unveiled

Brother None

This ghoul has seen it all
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Ukranian post-apocalyptic FPS Metro 2033 has been re-unveiled, with a nice little announcement trailer (re-announcement trailer really).<blockquote> Set in the shattered subway of a post apocalyptic Moscow, Metro 2033 is a story of intensive underground survival where the fate of mankind rests in your hands.

In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age.

The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside.

You are Artyom, born in the last days before the fire, but raised Underground. Having never ventured beyond your Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind.</blockquote>
 
Looks cool, but boy is there not much on the gameplay...

BTW, the "Metro 2033" link goes to this news article instead of the respective site.
 
I was really unimpressed with the first "trailer" or whatever they released for this way back, but this new one is really damn atmospheric. Something to keep an eye on.
 
So many post-apocalyptic games being released...

Although wasn't this game in development since 2006? Not sure.
 
Hm, interesting. Another "Action-oriented horror/action/survival FPS with elements RPG genre game".

I found this much more similar to "STALKER done right" then fallout.

From "4a" site, about the game:
"
1. Location – post-apocalyptic Moscow, the life of humanity gleams in metro (subway) tunnels, and the stations turned into small states with different political regimes.
2. Variety of gameplay styles – possibility to play as a heavy strike fighter, as an inconspicuous killer.
3. A player, who attentively follows the events in the game world, will find out ways to influence the advance of the plot and may reach the non-standard end. Besides the basic plot, there is a variety of non-obligatory tasks.
4. In station-cities it is possible to meet as fighters, as peaceful citizens and the station lives its own life independent from player. Children run and play among dwellings, adults are busy with different businesses – women cook meals, sew; men have discussions, clean weapons, drink tea or home-brew, read books; old people seat near tents.
5. The high-level AI empowered to model the NPC behaviour in close combat similar to real people actions. The enemies may conduct simple and aimed fire, avoid line of fire, hide in covers, ambush and attack suddenly, call for help, and mention a character hidden in shadow.
6. A number of various anomalies: gravitation distortion, energy clot (looking at some of which the character may perish), intelligent immaterial images, which punish with death for any aggression at their presence and many other, the role of which will be discovered only before the game release.
7. Ammo-money. Fire off money or be economic, use tactics.
8. Variety of mini games. "

Interesting thing about game-engine: "Learning, but controlled AI, which uses motivation graphs and planning, has human similar perception properties, including ability to see light and colour."

edit: Some screenshots: http://ps3.ign.com/dor/objects/849116/metro-2033-the-last-refuge/images/
 
If they put as much talent and attention to detail into the game as they did into the trailer, this is going to be fucking awesome.

I love this trailer, they got everything right. Absolutely everything. I want a high res version of this trailer to download.
 
At least there calling it a Shooter... Thats a lot more honest than Beth was with Fallout 3... :roll:
 
They're saying it has RPG elements. Remember that most people think RPG elements are inventory and experience points in a lineary skill "tree".
 
The team behind Metro33 supposedly has members from GSC (creators of stalker), who left before 2006, I think.
 
bongraster said:
Read the book ! It`s Ubercool :)

AFAIK, there is no English translation yet? I read it's scheduled for December 2009.

Nevertheless, I was curious [even if it is FPS game] so I took some time to find more about this and it's quite exciting, for someone who like this kind of "theme", especially as this here is the first time I heard about this book, game and writer at all. I just hope this will not end up as a too ambitious project that failed miserably...

If you are interested:
http://www.youtube.com/v/UrMqV6ND82Q
http://www.youtube.com/watch?v=5228-QZR18Y
http://www.m2034.ru/
http://dglu.livejournal.com/

Fingers crossed.
 
Crni Vuk said:
grayx said:
8. Variety of mini games. "
sounds not so awesome ...

Indeed. After playing both Bioshock and Fallout 3, I'll settle for a good old skill check. Make it an option if someone actually likes those mini-games, but after the 20th time, they get pretty stale.
 
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