Molyneux launches Kickstarter, may be certifiable

Brother None

This ghoul has seen it all
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Molyneux' new company launched a Kickstarter. To my surprise, it's not immediately a rip-roaring success. I guess all of Molyneux' disappointing, overhyped games are coming back to bite him in the ass somewhat. Still going well, they'll make it. I have no interest, after Molyneux' recent works, as awesome as his older works were.

Now, Molyneux has been kind of a kook for late, who keeps charming the pants off game journalists and getting attention despite not creating anything worthwhile in ages. But then this RPS interview throw up this tidbit:

It’s been a rough few weeks for 22 Cans, and it showed. And then something crazy happened: Molyneux cried. Openly. Without reservation. But not for the reason you might think. “I just,” he winced, his voice audibly cracking, “I still believe so much.”

(...)

RPS: You’ve also made mention of the culmination of the 22 experiments as your “final game,” though. So is that really the ultimate goal here? Is this your swan song?

Molyneux: Yes… Well, I didn’t really explain that. I’m one of those human beings who’s surprised he’s still alive every time he wakes up in the morning. I think I will be doing games until the day I die. I can’t see that, at this rate, the way I’m burning through my life… I don’t see that I’ll be alive much longer. That’s one thing.

Starting to walk the fine line between somewhat-annoying-kook and certifiably-insane.

Or is it just me? I sometimes wonder if it's all an act with him, since the press seems to gobble it up. They seem to love it when a grown man breaks out into tears during a professional interview.
 
Sounds like an interesting idea, but I'm not into God games, really. They have no real challenge - you, as the deity, can't really die, and the objective is simply 'do some cool shit'.
 
In my country, some say "oh, another bullshit" and the other say "oh, another bullshit but it looks interesting. maybe it won't be bullshit this time".
I don't know about Molyneux but I heard he is famous liar.
Although project itself looks interesting
 
Isn't that "kook"? Or do kids really say "cook" today? Also: I only counted 4 cans in the 22 cans group photo.

:drummer:



Seriously, that's sexist.
 
Moly reminds me to this kid that screams WOLF WOLF WOLF! all the time, but there is never one.

Just that its "Quality game" in his case.

still hope he succeeds. I mean he seems to love making games after all.
 
Molyneux hasn't done anything worth playing since Populous. He fooled me once with Black & White and then again with Fable I. I swore him off after that and haven't bought anything he's touched since.

I'll keep this policy going for the duration of this Kickstarter I think.
 
Brother None said:
It’s been a rough few weeks for 22 Cans, and it showed. And then something crazy happened: Molyneux cried. Openly. Without reservation. But not for the reason you might think. “I just,” he winced, his voice audibly cracking, “I still believe so much.”

(...)

RPS: You’ve also made mention of the culmination of the 22 experiments as your “final game,” though. So is that really the ultimate goal here? Is this your swan song?

Molyneux: Yes… Well, I didn’t really explain that. I’m one of those human beings who’s surprised he’s still alive every time he wakes up in the morning. I think I will be doing games until the day I die. I can’t see that, at this rate, the way I’m burning through my life… I don’t see that I’ll be alive much longer. That’s one thing.

Is he going to die now, or what? I don't really get it.


I was done with him after Black and White, btw. I think it wasn't a bad game, but it was rather... well... it felt not finished.
 
He's a bloody multi-millionaire, what the fuck does he need a kickstarter to raise £450K for?
Also, screw established publishers trying to abuse Kickstarter in order to make their financing costs cheaper. That's not what it's for.
 
Maybe it's just me, but that part of the article didn't sound "insane" to me. Black&White was my last Molyneux game too, I liked it but never played through.

Btw I would take his melodramatic stuff all day over the usual man-in-suits corporal talk many developers etc use. Atleast its interesting to read.
 
It's almost finished, and pretty much every single backer feels hustled by Molyneux (if reading the comments on Kickstarter) for promising a Deep, inovative (LOL hilarious, he's been doing that for years) Populous game, instead delivering a shitty mobile F2P game, completely boring and dumb downed.
 
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