calculon000
Sonny, I Watched the Vault Bein' Built!

So this is my fist topic. I'll try to make it worth-while.
I know this has been covered to death. Not just covered to death, but covered in a fire blanket made of asbestos, wrapped in heavy rusty chains, placed in a slightly decomposed wooden coffin, dipped in FEV, then dipped in kerosene, lit of fire, thrown into a vat of acid, chucked into the glow, and then nuked a second time, but god dammit, I need to let this intense homicidal feeling of frustration out.
When did corporations stop listening to their customers?
I feel like phoning up fox and asking "What the fuck? You cancelled Family Guy you dickheads! The greatest cartoon ever! No, I don't care if its coming back in 2005, I still hate you!"
But that’s not what my rant is about, it about the excrement that passes for fallout games these days.
Is interplay going to try every possible defilement of a once-proud franchise until the laws of probability force them to actually branch off Fallout into a long-forgotten genre that they never would think of utilising? A RPG.
Here's how I like to think of fallout games in general:
*If it doesn't have the 50's atmosphere of fallout 1 and 2, then it isn't a fallout game.*
I don't care what its setting is or how many F's, A's, L's, O's U's, or T's are in the title, if it doesn't have that 50's feel, then it isn't a fallout game. Hell, they could have made tactics feel like the 50's, and its obvious they tried, but it doesn't live up to the real Fallout games. All they had to do was change the opening cinematic a little to include a 50's song and replace that awful sound track with a more fallouty selection. (The sound in tactics doesn't even have music, just some ambient noise and sound clips that are triggered by battle sequences.)
I refused to buy fallout tactics at first on the principle that it was made instead of fallout 3 (I say instead because they could have developed and released fallout 3 in the time they made tactics). But after a few months I bought it and had fun, but that doesn't change that fact that it isn't a fallout game.
If they would take two seconds to listen to their customers, Interplay would realize that the sales generated by the fans ALONE would more than make it worth their while to develop Fallout 3, but the company is run by a bunch of corporate execs more interested in making dirty whore money off of cheap games (Read FO:BOS) than delivering what will actually sell well. The only possible explanation for why there isn't a fallout 6 at this point in time is that the people of the board who run Interplay are all over 55 years of age and have never played a single computer game in their lives.
Heck, even if they made a Fallout 3 with the same exact engine used in the first two Fallout games, I'd buy it.
Sorry for the rant, but I just needed to express my frustration at Interplay for this crime against humanity they continually commit every day.
I feel better now.
BTW, thanks to the admins for getting my login working.
I know this has been covered to death. Not just covered to death, but covered in a fire blanket made of asbestos, wrapped in heavy rusty chains, placed in a slightly decomposed wooden coffin, dipped in FEV, then dipped in kerosene, lit of fire, thrown into a vat of acid, chucked into the glow, and then nuked a second time, but god dammit, I need to let this intense homicidal feeling of frustration out.
When did corporations stop listening to their customers?
I feel like phoning up fox and asking "What the fuck? You cancelled Family Guy you dickheads! The greatest cartoon ever! No, I don't care if its coming back in 2005, I still hate you!"
But that’s not what my rant is about, it about the excrement that passes for fallout games these days.
Is interplay going to try every possible defilement of a once-proud franchise until the laws of probability force them to actually branch off Fallout into a long-forgotten genre that they never would think of utilising? A RPG.
Here's how I like to think of fallout games in general:
*If it doesn't have the 50's atmosphere of fallout 1 and 2, then it isn't a fallout game.*
I don't care what its setting is or how many F's, A's, L's, O's U's, or T's are in the title, if it doesn't have that 50's feel, then it isn't a fallout game. Hell, they could have made tactics feel like the 50's, and its obvious they tried, but it doesn't live up to the real Fallout games. All they had to do was change the opening cinematic a little to include a 50's song and replace that awful sound track with a more fallouty selection. (The sound in tactics doesn't even have music, just some ambient noise and sound clips that are triggered by battle sequences.)
I refused to buy fallout tactics at first on the principle that it was made instead of fallout 3 (I say instead because they could have developed and released fallout 3 in the time they made tactics). But after a few months I bought it and had fun, but that doesn't change that fact that it isn't a fallout game.
If they would take two seconds to listen to their customers, Interplay would realize that the sales generated by the fans ALONE would more than make it worth their while to develop Fallout 3, but the company is run by a bunch of corporate execs more interested in making dirty whore money off of cheap games (Read FO:BOS) than delivering what will actually sell well. The only possible explanation for why there isn't a fallout 6 at this point in time is that the people of the board who run Interplay are all over 55 years of age and have never played a single computer game in their lives.
Heck, even if they made a Fallout 3 with the same exact engine used in the first two Fallout games, I'd buy it.
Sorry for the rant, but I just needed to express my frustration at Interplay for this crime against humanity they continually commit every day.
I feel better now.
BTW, thanks to the admins for getting my login working.
