Threepwood
Look, Ma! Two Heads!

Hello there, this is my first post, so hello to the community 
Iv'e often read through the posts here, without actually making an account, most specifically regarding Fallout 3. It's apparent to me, that most people here agree that New Vegas was an improvment of it's BethSoft counterpart, but what is it, that seperates it from achieving the epicness of the originals in your opinion?
I mean, lets put aside the shooting mechanics, the FPS elements, and they are just elements as they are completley avoidable, are just a way of facilitating gameplay, so lets put aside that, as it's a subective issue. Many like that gameplay style, many don't, there is no scale of it's quality, it's just the game design Obsidian inherited.
Just take a look at this: http://fallout.wikia.com/wiki/Fallout:_New_Vegas_endings
This is the best example, of the extent of choice and consiquence which is so prevelant throughout Vegas, and which is also a keystone of Fallout. Vegas is practically Reno, the traits are back, companions are expanded, the content included is far larger than both FO1 and 2 combined, with excellent quality (not technically, but lets not go there) to match. I can not see one single element within New Vegas that stops it being universally accepted as superior to it's predecessors.
I'm not trolling, just looking for a bit of debate

Iv'e often read through the posts here, without actually making an account, most specifically regarding Fallout 3. It's apparent to me, that most people here agree that New Vegas was an improvment of it's BethSoft counterpart, but what is it, that seperates it from achieving the epicness of the originals in your opinion?
I mean, lets put aside the shooting mechanics, the FPS elements, and they are just elements as they are completley avoidable, are just a way of facilitating gameplay, so lets put aside that, as it's a subective issue. Many like that gameplay style, many don't, there is no scale of it's quality, it's just the game design Obsidian inherited.
Just take a look at this: http://fallout.wikia.com/wiki/Fallout:_New_Vegas_endings
This is the best example, of the extent of choice and consiquence which is so prevelant throughout Vegas, and which is also a keystone of Fallout. Vegas is practically Reno, the traits are back, companions are expanded, the content included is far larger than both FO1 and 2 combined, with excellent quality (not technically, but lets not go there) to match. I can not see one single element within New Vegas that stops it being universally accepted as superior to it's predecessors.
I'm not trolling, just looking for a bit of debate
