Nintendo Revolution controller

SimpleMinded

Vault Fossil
Is it a remote control? Genius design or waste of time? Will it be a success or a virtua boy? Discuss the wonder that is the Nintendo Revolution controller.

http://www.1up.com/do/newsStory?cId=3143782

some highlights...

The controller for Nintendo's upcoming Revolution home console system is a cordless remote-control-like device designed to be used with only one hand.

Two small sensors placed near the TV and a chip inside the controller track its position and orientation, allowing the player to manipulate the action on screen by physically moving the controller itself. For example, you could slash an in-game sword by actually swinging the controller from side to side,
 
Why don't the console makers just admit those controllers are useless and stick a damn mouse and keyboard into them (the consoles that is, not the makers :mrgreen:)?
 
but can you leap around swinging your controller with a mouse and keyboard? NEVER!

I so can! :moon:

But I always thought gun controllers are a cool thing. I was/am even considerning buying an old PS just to play games with a gun con...
 
o come on, am i to believe none of you are hyped over this?

DEMO: WHERE'S WALDOASAUR
A simple demonstration of depth perception-the player searches for a particular pokemon on a giant map filled with the creatures (ala Where's Waldo), zooming in by pushing the controller towards the screen and zooming out by pulling away from it.
IMPRESSIONS: Nothing much to say here except that, as a Nintendo rep commented, you can see how this might be put to use for aiming a sniper rifle in a first-person shooter.

mmm you can do so much, without evne touching buttons! Sigh, this is the first next gen announcement to really make me tingle. Shiny graphics are one thing, but changing the way you can play games? I mean, companies could include new controller options with their game. Ahhh get excited!

or how about this:

As odd as it may look holding the two separate controller pieces, one in each hand, looking around felt incredibly natural, even more than my preferred PC-style keyboard-and-mouse setup.

hah! better than keyboard and mouse!
 
Seems to me like this controller will require a lot of hand/arm motion and might result in exhaustion after relatively brief use, or even more severe disorders resulting from inevitable microtraumas (such as "tennis elbow"). I'll hold my breath until I see it in action.
 
Graz'zt, people seem to interpret it as you did and I'm really missing the idea. If you sit in a chair with the controller on your lap, it's sensitive enough that it would detect a simple change in angle. I mean, the whole sword swinging idea does seem taxing but for 95% of the stuff, your arm is resting on your lap the same way as with a regulra controller. However, while it rests there, you can turn it and it moves on screen.

I guess beyond that description it's hard to say but i can't imagine it being very motion intensive.

And for some... motion intense footage... http://www.dagbladet.no/kultur/2005/09/16/443527.html
 
SimpleMinded said:
Graz'zt, people seem to interpret it as you did and I'm really missing the idea. If you sit in a chair with the controller on your lap, it's sensitive enough that it would detect a simple change in angle. I mean, the whole sword swinging idea does seem taxing but for 95% of the stuff, your arm is resting on your lap the same way as with a regulra controller. However, while it rests there, you can turn it and it moves on screen.

I guess beyond that description it's hard to say but i can't imagine it being very motion intensive.
I imagine using Nintendo Revolution will be a lot like masturbation. It will require a lot of repetitive wrist movement, which can lead to exhaustion after prolonged use and even serious health issues in the long run. Trust me, I've been there. :look:
 
I'll take a wait-and-see attitude until I can actually try it out, but I have to say that since the SNES Nintendo's controller's have been getting weirder and more awkward with every console. A little standardization in controllers would benefit the game industry, imo.
 
SimpleMinded said:
but do you like to masturbate? Seeeee!
Hey, don't get me wrong, if Nintendo Revolution can bring me to an orgasm, I'll preorder it right away. Hell, I'll preorded twenty.
 
I'm of the opinion that post-SNES the Playstation/PS2's controller is the best. It's not too big, doesn't have too many buttons, etc. The N64's controller would have been ok had it been slightly less bulky and the two prongs on the left and right sides been omitted. The middle prong was needed for the Z button and analog stick.

Anyway, the Revolution's controller IS something of a revolution, but I don't think it's going to help Nintendo recover their old market share. The fact that the Rev is coming out later than the 360 and PS3 will hurt it, and this controller won't help. But it IS ballsy. You have to give them credit for that.
 
mmm didn't Nintendo introduce the analog stick? So even if they've messed up with controllers, they have paved the way in the industry.

And I don't know, while Nintendo is coming out later, like I said earlier, it's the first one to really get me excited. The PS3 and Xbox2 just look like their predecessors with better graphics, I like that Nintendo is trying to do a little more.
 
Actually it was Atari in 1982 that introduced the first analog stick on a console. However, the Nintendo 64 was the first console to have a "modern" analog stick in 1996, and the Playstation got a controller with a sticks a few months later.

Nintendo is trying to do more, yes, but I don't know if the console kiddies are ready for it yet. Their diehard fanboys will buy anything they put out, but that isn't going to save Nintendo if they can't draw in new fans or draw back those that were alienated by the N64 and Gamecube.

In a way it's sort of like the Dreamcast, ahead of its time. Maybe the remote-controller is the future, who knows- not to forget the free online multiplay. Just have to wait and see how its recieved.
 
All of this is bullshit! We were promised VR gear 20 years ago. I was sure that by the year 2005 all games would be played using virtual glasses and gloves.
 
Someplace I have an old old video game magazine from the days of the NES, the Sega Genesis, and, dare I say it, the Turbo GrafX 16. The issues is the "controllers Issue". there was a goofy joystick that had mercury switches (or the like) in the base and all you did was tilt this free-floating stick. I haven't ever seen one of those controllers close up. There was also the U-force, which was a little laptop-computer looking thingy (modern laptop, not a c. 1986 laptop) and you waved your hand in it to do shit. Opinions I've heard on it are varied, ranging from "It didn't do anything" to "It was a big steaming pile of poo".

Simply put, we have come to accept a paradigm of controls in video games. To shift this paradigm so radically is almost to plan to fail. The best way to shift the paradigm is closer to reality. Hence the success of analog controls. You say "in the real world, I can put my foot on my car's gas pedal a little bit, and creep along, or I can tromp on it and blow somebody's doors off". Voila, you press the X key a little bit, and you creep along. You smash it (as we've always done subliminally anyway) and you peel out. Unless you're a bona fied wizard, waving your hand around in the air like a fruit doesn't do jack shit.
 
I hate playing playstation/playstation 2 because of the controller. The controller was made for the small asian hands. I have big hands and thats why i love the N64, xbox controller and of course the mouse/keyboard combo.
 
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