Anarchosyn
Still Mildly Glowing

I stumbled across this on another forum and, despite my general good nature and charm, felt a flash of anger:
He then went on to say that this brilliant bit of deduction came from the $10-30 million dollar budget FONV was saddled with and Zenimax's reluctance to give carte blanche to developers with a track record such as Obsidian.
Now, I don't doubt that Bethesda had some veto power over decisions in this game. However, I felt annoyed that people would minimize the contributions of Obsidian and give Bethesda the accolades for any positive developments which stemmed from New Vegas.
My question is this: Does anybody know any solid information regarding the degree of autonomy in design or budget for New Vegas? Somebody around here made a vague comment about New Vegas being done on a small budget but no amount of creative googling brought any figures up.
Just curious.
p.s. I'm aware of the Van Buren parallels in New Vegas and used that as evidence that Obsidian should get the credit for the overall story arch (though, to my knowledge, only a player in said arch and not the arch itself came from Van Buren). Still, on the off chance I stumble across this view again I'd like to be better prepared.
Some Wanker said:I am pretty sure Bethesda had oversight over almost everything. It wouldn't surprise me if the script came from someone working at Zenimax or Bethesda. I'd also imagine some staff were working at/with Obsidian for the first 6 months as well helping transition them into the tools.
He then went on to say that this brilliant bit of deduction came from the $10-30 million dollar budget FONV was saddled with and Zenimax's reluctance to give carte blanche to developers with a track record such as Obsidian.
Now, I don't doubt that Bethesda had some veto power over decisions in this game. However, I felt annoyed that people would minimize the contributions of Obsidian and give Bethesda the accolades for any positive developments which stemmed from New Vegas.
My question is this: Does anybody know any solid information regarding the degree of autonomy in design or budget for New Vegas? Somebody around here made a vague comment about New Vegas being done on a small budget but no amount of creative googling brought any figures up.
Just curious.
p.s. I'm aware of the Van Buren parallels in New Vegas and used that as evidence that Obsidian should get the credit for the overall story arch (though, to my knowledge, only a player in said arch and not the arch itself came from Van Buren). Still, on the off chance I stumble across this view again I'd like to be better prepared.