Chris Parks
Vault Senior Citizen

Right, I have two problems with this and I can't see why as yet.
When I create a new item, I register it in Headers under ITEMPID. This time, I have done the same thing and when I place the item in my hand to use it, the mapper crashes. (Breakpoint error) This hasn't happened since I started registering the Items properly, so does anybodsy have any idea what might be wrong this time?
Secondly, I'm putting the finishing touches to everything and need a bug spray, (for ants and plants separately). I considered using script to check if there are ants say within 10 hexes of player and then destroying them when spray is used?
Does anybody have another way of doing this?
When I create a new item, I register it in Headers under ITEMPID. This time, I have done the same thing and when I place the item in my hand to use it, the mapper crashes. (Breakpoint error) This hasn't happened since I started registering the Items properly, so does anybodsy have any idea what might be wrong this time?
Secondly, I'm putting the finishing touches to everything and need a bug spray, (for ants and plants separately). I considered using script to check if there are ants say within 10 hexes of player and then destroying them when spray is used?
Does anybody have another way of doing this?