The armor texture is as good as finished. I am just tweaking it a bit here and there. The helmet texture will get finished in the next few days. So count on the next weekend for a first release.
I added the glove mod from above, now it really looks better. But: Now it is added as standard to every power armor. I have no clue how to do it just for the APA.. but seriously, I am also not really interested in changing this because it looks far better now on every power armor.
Also for now I have planned two version of the armor:
Version 1 - the APA as no-replacement with Fallout 3 vanilla-like stats. It will be a bit weaker than the Mk2 (because everybody says, this is the Mk1..)
Version 2 - the APA as no-replacement and with adjusted stats. All power armors will get adjusted stats, based on the Better Power Armor mod. And of course, more original-like stats. That means, the APA gives +4 strength, the T-51b +3 strength, etc.
I personally just use the second version because in Fallout 3 vanilla a power armor means nothing and is useless crap.
I added the glove mod from above, now it really looks better. But: Now it is added as standard to every power armor. I have no clue how to do it just for the APA.. but seriously, I am also not really interested in changing this because it looks far better now on every power armor.
Also for now I have planned two version of the armor:
Version 1 - the APA as no-replacement with Fallout 3 vanilla-like stats. It will be a bit weaker than the Mk2 (because everybody says, this is the Mk1..)
Version 2 - the APA as no-replacement and with adjusted stats. All power armors will get adjusted stats, based on the Better Power Armor mod. And of course, more original-like stats. That means, the APA gives +4 strength, the T-51b +3 strength, etc.
I personally just use the second version because in Fallout 3 vanilla a power armor means nothing and is useless crap.