ignition2k
First time out of the vault

Hiya!
SOooo I can't just let go of a Fallout experience in the Fallout 4 engine, so I was wondering if there were some mods I could use to change this? To bring the old fallout vibe back? I know modders some times do amazing work, so it's totally possible, right?
Here's some I found:
Mod list:
- Horizon (Makes the game realistically more difficult, because fuck all this of being an immortal concerned parent shit)
- Start Me Up (A basic mod that lets you start out different in game and walk around the main quest, it still exists, but changes some lines of dialogue and such to let you be a different character, example: you report a kidnapping of Kelogg+the murder of both the parents instead of being the parent reporting it)
- Moribund World (Turns the lushy green wasteland full of flora into a real fallout 1 wasteland, with sand, rust and a moody dead sky)
- New Rival Raider Style Factions (Instead of having all raiders allied into a mega mad max faction called 'The Raiders', it splits them into sub factions with authentic gang names.
- Tales from Commonwealth (Great quest set with great voice acting, I'd go as far as say that this is a great replacement for side quests, not the main quest)
- Silent Protagonist
- Classif Fallout Music (Brings the music from Fallout1/2 and replaces the Fallout 4 one)
- Sim Settlements - Conqueror (Supposedly, it allows you to play as a raider, and conquer settlements, I was told its impressive but you still go around shooting people with little context, so maybe a good secondary mod)
- Fallout UIF (Seems like it adds a new evil faction which you can ally with, havent tested it, some people said it was buggy at the time of release, no idea how it is now)
- Non essential NPCs.
The veredict: WIth the above list, you'll get the ambient back, the environment, sound, etc, but it's still missing the charismatic dialogue, NPCs, storytelling and the vanilla Fallout 4 NPCs will still be boring and try to drag the game a boring route, it's missing that 'only in fallout' things you could do, like prank call to an Enclave soldier: in Fallout 2
As someone who loved NV, liked Fallout 3 and is now experiencing the gold of Fallout 1 and 2 for the first time, I'd really like to go back to 4 someday but I really dont want to be a concerned parent, and because Im only now playing Fallout 1 for the first time, Im finding a LOT of interesting dialogue and charismatic NPCs, which just widened the gap of quality I'd expect from a Fallout game, which Bethesda failed to deliver. has anyone found mods that could help fix this? Perhaps like 4 or 5 mods playing together that could fix this experience?
SOooo I can't just let go of a Fallout experience in the Fallout 4 engine, so I was wondering if there were some mods I could use to change this? To bring the old fallout vibe back? I know modders some times do amazing work, so it's totally possible, right?
Here's some I found:
Mod list:
- Horizon (Makes the game realistically more difficult, because fuck all this of being an immortal concerned parent shit)
- Start Me Up (A basic mod that lets you start out different in game and walk around the main quest, it still exists, but changes some lines of dialogue and such to let you be a different character, example: you report a kidnapping of Kelogg+the murder of both the parents instead of being the parent reporting it)
- Moribund World (Turns the lushy green wasteland full of flora into a real fallout 1 wasteland, with sand, rust and a moody dead sky)
- New Rival Raider Style Factions (Instead of having all raiders allied into a mega mad max faction called 'The Raiders', it splits them into sub factions with authentic gang names.
- Tales from Commonwealth (Great quest set with great voice acting, I'd go as far as say that this is a great replacement for side quests, not the main quest)
- Silent Protagonist
- Classif Fallout Music (Brings the music from Fallout1/2 and replaces the Fallout 4 one)
- Sim Settlements - Conqueror (Supposedly, it allows you to play as a raider, and conquer settlements, I was told its impressive but you still go around shooting people with little context, so maybe a good secondary mod)
- Fallout UIF (Seems like it adds a new evil faction which you can ally with, havent tested it, some people said it was buggy at the time of release, no idea how it is now)
- Non essential NPCs.
The veredict: WIth the above list, you'll get the ambient back, the environment, sound, etc, but it's still missing the charismatic dialogue, NPCs, storytelling and the vanilla Fallout 4 NPCs will still be boring and try to drag the game a boring route, it's missing that 'only in fallout' things you could do, like prank call to an Enclave soldier: in Fallout 2
As someone who loved NV, liked Fallout 3 and is now experiencing the gold of Fallout 1 and 2 for the first time, I'd really like to go back to 4 someday but I really dont want to be a concerned parent, and because Im only now playing Fallout 1 for the first time, Im finding a LOT of interesting dialogue and charismatic NPCs, which just widened the gap of quality I'd expect from a Fallout game, which Bethesda failed to deliver. has anyone found mods that could help fix this? Perhaps like 4 or 5 mods playing together that could fix this experience?