Sorrow said:
Err...
Why should all skills be equal?
Because otherwise skill points put into one skill are worth significantly less than when they're put into another skill. It's called balancing.
requiem_for_a_starfury said:
Twisting of my words my dear Sander, I said don't blame the system because they weren't able to make full use of it,
No, you said 'Don't blame the designers, they had deadlines!!' which is ridiculous, since this wasn't an assault on the designers. It was a remark about SPECIAL, that isn't invalidated by the work of the designers or their deadlines.
requiem said:
just because it was designed for the game doesn't mean they had time to add quests to make each skill equally utilised. That makes Fallout unbalanced not SPECIAL. After all it was implemented virtually at the last minute. Do you really think if they had of used GURPS every skill would of had equal footing? Science doesn't get used much, but it does have it's uses and it's not compulsory, nor do you need to waste many skill points on it since you can boost it with books.
So? It's stell not as useful as most other skills, and is hence underpowered, making the system flawed. The same goes for first aid and a few other skills. Yes, you could design an environment in which that was perfectly balanced. However, we need to look at it in the environment it was meant to be specifically used in: Fallout. SPECIAL wasn't designed as a big, catch-all P&P system. It was designed solely for the purpose of serving as Fallout's system. And hence, it is unbalanced.
Also, 'of' is not the same as 'have'.
requiem said:
SPECIAL works in Fallout the environment it was designed for, what goals does it fail? It shows the strength of the system that it works so well.
*sigh*
No, it doesn't. It's not balanced properly. Hence, it fails the goal of *being balanced for the game*.
requiem said:
Don't be a nincompoop, if you were testing an off road vehicle you'd need to test it off road at some point. But if you only tested it for forward drive you'd have incomplete results.
Ehm, yes. And since SPECIAL is a system designed for Fallout it's natural environment (it's 'off-road' if you will), is Fallout. It is *not* a big, catch-all P&P system.