I want to script item descriptions.
1. I've already created a variable toggling system, to toggle between Examine mode (which will display Messageboxes with descriptions) and Gameplay mode (no descriptions)
2. While I wanted to attach a script to every item to display a description, that's not going to happen. Many items have their own scripts attached and many share those descriptions. It'd bloat the mod quite a bit.
3. So, what I would like to accomplish is:
If variable ADMmode is 1
then
When (item) is activated in the gameworld
Display (itemdescription)
Alternatively...
If variable ADMmode is 1
then
When (item) is activated in the inventory menu
Display (itemdescription)
I can do the latter, except I can't figure out how to make it work without attaching the script to the item.
1. I've already created a variable toggling system, to toggle between Examine mode (which will display Messageboxes with descriptions) and Gameplay mode (no descriptions)
2. While I wanted to attach a script to every item to display a description, that's not going to happen. Many items have their own scripts attached and many share those descriptions. It'd bloat the mod quite a bit.
3. So, what I would like to accomplish is:
If variable ADMmode is 1
then
When (item) is activated in the gameworld
Display (itemdescription)
Alternatively...
If variable ADMmode is 1
then
When (item) is activated in the inventory menu
Display (itemdescription)
I can do the latter, except I can't figure out how to make it work without attaching the script to the item.