1. How do I reduce the amount of noise a gun makes so that NPCs don't become alert?
2a. How do I amp up the damage done by high end melee weapons so that a stealth character can sneak up and assassinate someone?
2b. Would Agility and Intelligence requirements be the best way to make sure assassination weapons stay out of the hand of bruisers?
2a. How do I amp up the damage done by high end melee weapons so that a stealth character can sneak up and assassinate someone?
2b. Would Agility and Intelligence requirements be the best way to make sure assassination weapons stay out of the hand of bruisers?