So I'm hooked on WoW

Murdoch

Half-way Through My Half-life
Orderite
This game is insidious. It doesn't even have the decency to be completely addictive due to the rest feature: rewarding you for having a life? How ridiculously brilliant!

My 22 Warlock is just beginning to kick ass and take names, providing just eough incentive to spend my evenings getting to that next level. And he can engineer the most damnably amusing things like exploding sheep and exploding rocket boots.

Hats off to Blizzard. They created a very very good game. What are other's thoughts. And screw off Wooz, only post if you've played it! :violent:
 
in terms of being an RPG, yup, it sucks.
but it's pure fun when playing with mates...

i'm a lvl 50 shaman :s
 
What exactly is the payment plan like? Are you charged for time when you aren't playing?

In other words, I bought 3 months of SWG when it came out and I still have time left. Is it like that?
 
ooooooooooh! using the internet is soooooo hard! would you please hold my hand? i'm afraid!

...

"Will there be a monthly fee to play the game?
Yes. After the end of the free month included with the game, you will need a subscription in order to continue playing the game. You have three options, as you will see when you create your account: a month-to-month package at $14.99 per month, a three-month plan at $13.99 per month, or a six-month plan at $12.99 per month. You can also substitute game cards, sold at major game retailers, for the monthly subscription."

"Will there be multiple methods of payment besides just credit cards?
Yes, we plan to support a range of payment methods. In the initial launch regions of North America, Australia, and New Zealand, customers will be able to pay their subscription fees by major credit card, PayPal, and pre-paid game cards. Payment methods in other regions will be announced at a later date.

Note: We are still working with PayPal to allow customers to subscribe using PayPal accounts. Please keep an eye on the main World of Warcraft website for any news on this option once it becomes available. "
 
Suaside, don't treat him like a dumbass before thinking things through :). If he's used SWG he obviously knows the basics to the payment method. The question is, when you pay for three months, do they have to be three straight months or does it only register in time when you play the game?

And THAT is a question you DIDN'T answer :).
 
SuAside said:
in terms of being an RPG, yup, it sucks.
but it's pure fun when playing with mates...

i'm a lvl 50 shaman :s

Most crappy games can be made pretty damn fun, if you have people you know playing with you.

I get shit all the time for having a ton of EA sports games for xbox, but ya know, excuse me and my buddies for actually havin' some testosterone in us.

Most estrogenically challenged :twisted: dudes I know don't really dig sports games, EA or Xbox in general..

But that was off-topic...

My point is, I say if you like WoW for the multiplayer aspect, enjoy it! Don't be embarrssed for a second.

I played WoW on/off for 3 weeks, and I thought it was terrible. But I don't knock ya for likin' it.
 
well, lost metal, i kinda meant that it's crappy when looking at clear cut RPGs (you have about 0 impact on the world due to your actions, since everyone does the same quests as you did), but it's a very nice MMOrpg nonetheless.

as for the subscription: no, you can put it on hold when you want to. Blizzard will allow it if you cant play due to circumstances outside you cant do shit about (severe illness, loss of i-net conn due to providerfailure,....). they wont take 'ooh i forgot i had subscribed during my exam period as well'.

however they are also investigating if it is possible to make gamecards that are paid by the hour, instead for fixed dates. but i dont think that'll be released anytime soon.
 
Youll be able to make an inpact on the world once they release the battlefield patch. Youll be able to fight the alliance over contested territory.
A single player defending wont due but an enitre guild on the other hand could be able to deffend a territory.
 
I bought WoW when it came out, played for 3 months, then gave up. The novelty of playing with thousands of annoying teenagers and patronising older people wore off, and the relentless monotony of the quests and levelling got to me. Fun while it lasted, but ultimately tedious.

So yeah, my one and only foray into the MMORPG genre failed. I'll think I'll just leave it alone.
 
Jesus i can't stop playing it! Today i headed a raid on the deadmines. It sounds pathetic but the best thing about it was the fact that i alone tanked the lumbermaster. I can't wait to get into the ranked pvp aswell. I'm a gnome so ill be focusing on getting this:


 
SuAside said:
however they are also investigating if it is possible to make gamecards that are paid by the hour, instead for fixed dates. but i dont think that'll be released anytime soon.

Hourly cards make more sense to me...if you want to attract casual online players. Unless they stick to the usual corporate bullshit that aims right for your wallet.

Anyway, yes, I checked their site and forums. All I found was cookie-cutter payment explanations, unhappy gamers, and crippled forums. I am scared...can you hold my hand? :wink:

If hourly cards come out I might give it a try, but my favorite online game so far has been Wish.
 
So, my 29 Warlock is starting to not suck anymore. I joine myself into a guild on Crushridge, Chaos Inc. for something to do. We all went on a raid, and promptly got creamed since our highest level char is a lvl 53. Young guild sure, but I figure its better to start with a new guild than join an established one.

Oh, and I met Skenvoy, a 32 Paladin on Crushridge! It was the damndest thing, she was talking general chat in The Wetlands and it turned out to be the same hottie Orderite!

And meh about the cost and lag things. I've never played a different MMORPG but it seems like it wouldn't matter if everything was perfect, the rugrats and homophobes would still act like they were getting screwed. If people would spend as much time playing as they do bitching life would be alot better.
 
I would have to state that I was wrong about whether this game would do well or not. It seems to do well initially, and I can see the initial appeal. I had thought it was in by going back to the formulaic crap that would make it suffer.

Though, my original estimations did not count on one thing, that someone could play the game for but an hour and still feel like you have done something in the game. Most other quests are repetitious and generic (SWG), or take too long to prep for (AC, UO, etc.). That is what people have been looking for, for some reward for even spending a little bit of time.

There is an annoying point, though. There really isn't that much class-specific stuff to do that makes it feel different. There is the mage, the healing mage, the mage with minion, the elemental mage; the defensive melee, the offensive melee, the buff/heal/0mFG1ROXORJeW melee, and the gimped melee when something gets past their gun range and pet.

So, perhaps people might get a bit bored after having been through The Barrens set of quests for the nth time.
 
I can see your point, but I'm not at that point yet!

It seems to me that they need to take their expansion plans in the direction of making single-player capable quests to acquire goodies that are varied and interesting enough to make a level 60 useful for more than raids. Quests for my engineer, alchemist, etc.

Also, I am fairly disappointed with my choice of engineer. When I started I figured I could *build* my own mount, take apart guns, mechanical things and generally play at the mad-scientist angle. Skills in general seem to have alot of room to expand their scope and importance, right now it doesn't seem like the eng items can really make any difference in combat, much to my displeasure.

I also thought there'd be more stronghold things, like a guild building its own fortress or acquiring its own cave from which to base and generate income, make items, and create more of small, tightly knit community.

Its also hard to communicate with people sometimes due to the clumsiness of the interface. True, I don't have the cosmos thing, but I shouldn't need it to in order to interact with others.

And what I wouldn't give for a "follow the path while I'm whispering to someone" function.
 
hey guys, i've been away for some times but here it goes:

@ snake: while battlefields will allow you to shape the turn of events, it does not affect the world in itself. it only affects the instance that battlefields is in & after you finish the battle, it resets & everything starts all over again. what i meant was that you do not leave your mark on the gameworld.

@ forgotten: while the pvp system looks nice, rogues will just own it (i think). in their nature, they gank more than others while questing for instance. also, they do not need to worry about mana (combopoints work entirely differently) & they simply have to bandage for 10 seconds before moving on to the next target. something goes wrong? the enemy faction has been alerted to a ganker & is hunting you? vanish, stealth, bye bye.

@ FJO the III: when you compare the hours you play on WoW for that money & compare how much you spend on that piece of crap called Doom 3 or whatever, WoW is a much better investment.

@ Executioner: crippled forums? that i dunno (cuz i'm eurotrash ;) ), everything works fine overhere. as for the unhappy, whining & flaming gamers, thats because almost no-one actually uses the official forums for serious stuff. everyone goes to alternative community forums for constructive discussions & stuff.

@ Roshy: i agree that many quests can be tedious & repetitive. in the end, you just do it to lvl, get money & gear and play your way through it asap. thats a pity. however, you are wrong about the classes, they are VERY different from eachother, certainly once at higher lvl (you get to see a lot more class specific content & quests then too).

@ Murdoch: i'm a lvl 300/300 gnomish engineer. if you stick with engineering you'll soon find that you'll be able to make very nice gear. ranging from AoE bombs, through fighter robot/pets, to weapons. scopes are indeed a nice source of income. i'm heaving a blast using my Mithril Dragonling (robot pet), Gnomish battlechicken, Gnomish shrinkray. i'd take engineering for the comical element alone! sjeezes! explosive sheep *meeeeh*! backfiring shrinkrays cause a lot of hilarity as well.
anyhow, i'm now going to get the repair droid (a must for long instances & raidinstances) & try to find the schematic for an arcanite dragonling.
all in all, engineering wont make you uberpowerful or anything, but it's fun & handy.

as far bad communication? i dont see where you get that from:

"/w nick sentence here" (/p for party, /g for guild, /raid for raid) isnt quite hard to type i'd say. or you can select him, click his portrait, click whisper & type your sentence.

also, while typing your arrowkeys & mouse still function for direction & so does the autorun and the follow function. i dont quite see where you're complaint is coming from.


Damu, lvl 59 shaman on Stormreaver PvP EU
 
Im a lvl 47 Warlock myself and with the combined magic and minion there really isnt beating a warlock in pvp, with the invurnability shield the warlock gains for 30s from sacrifizing the voidwalker there really isnt much pvp tot alk about, deathcoil, curses and shadowbolts along with the right talents make the warlock as good as unstoppable unless you know what to do.

I didnt know the battlefields reset. All I know was that they could be taken and the higher ganking the lower lvl could be stopped, see hillsbrand foothills as an examble, its gankorama ville.
How long does it take untill its reset? what bonuses does it give not counting controll of the land.

Im an artisan herbalist/alchemist myself and make a ton of cash selling supirior healing pots, I could just about have any price on the I wanted, I still get them sold.
Engineering seems cool too, didnt know about the chicken fighting robot tho, can I use it or is it a class skill?

the game does get repetetive with quests and so but I dont really quest anymore, I do instances.
You have an entire dungeon or instance to your self or your party, noone else can enter it besides your party and there only elite lvl monsters. Whats so cool about this is that every instance has something new, its not repetetive (unless you do it again and again duh). Each one has amazing art in it wich makes it all worth it, not to mention item drops.

But the game doesnt really start untill you hit lvl 60, then you can get to the really good instances and kill the really high lvl monsters, theres a dragon in......somewhere that takes a raid to take down, once down it has amazing drops not to mention its animated attacks and death scenes.

Also, a new pvp system is gonne be implemented with differen pvp ranks and such giving lvl 60's even more to do.

In all, a great game.
 
SuAside said:
@ Roshy: i agree that many quests can be tedious & repetitive. in the end, you just do it to lvl, get money & gear and play your way through it asap. thats a pity. however, you are wrong about the classes, they are VERY different from eachother, certainly once at higher lvl (you get to see a lot more class specific content & quests then too).

You're right. I forgot one class. The JOAT that nobody cares to have you party up with, unless you have Restoration spec. :D
 
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