Some details about Fallout Online

Brother None

This ghoul has seen it all
Orderite
Thanks to Rusty Chopper and Team MIB, we now have an unofficial translation of the Russian description of the Fallout Online project we recently covered:<blockquote>Today I have the pleasure of introducing to you a new project with the famous name Fallout Online, no less, Fonline for short. Although I called it a new project, it has been existing for rather a long time already. In the beginning we had the idea of making MUD (an online text game) based on Fallout (at that time I wasn't even on the Internet yet, by the way), several people formed a team and started developing a new game engine, but the project did not live to see its realisation (as it looked way too miserable to be called Fallout) and the team broke up, only a couple of guys remained, Olegmmm and Kosh. The first one is a programmer and the second - the mastermind. They worked in that tandem for about a year and a half, amassing ideas, and Oleg was programming the engine. Just don't think that within a year the engine reached Doom 3's level, it isn't actually easy to encode while studying the last year at the university. Later by creating a couple of foolish threads I unwillingly involved two TeamX members, myself not participating in the project at that time. They are still working there. When I already was member of the team, I created the thread "Fallout online in theory" once again (and thus got +2 to my karma, and, in my opinion, I did not deserve it), after that people came in crowds to enter the team and become programmers. I'll say only that just a few of them remained with us and also our special respect to Den Baster, who finishes encoding the engine and is in charge of the server. I don't say the names of the rest of the members on purpose, let them show themselves.

Now, our team is developing the Fallout2 engine which includes:
- the online mode of the game that substitutes the single-player mode, the players will have the fonline client using FO2's resources, and consequently it won't be possible to use it apart from the game;
- the reworked and complemented SPECIAL system, because naturally the online version needs a significantly different gameplay, the player won't be able to feel being the Chosen one and omnipotent, welcome to the brave new world of the Wasteland;
- the altered (complemented and reworked) game's world which includes the maps of FO1 and FO2;
The minimal task is to realise this using the major part of the original resources.

Although our Fonline isn't likely to come out before F3 by Bethesda, we've got the alpha-version, or better the pre-alpha one... let the programmers tell you about it. The client itself certainly won't be demonstrated publicly, but here are the pieces of evidence of our team's activity:
The hero moves; the basics of combat (1,5Mbs);
The hero waves the knife;
http://www.fieldglory.narod.ru,
http://www.falloutfor.nm.ru/new/FOscrin screens among which is the new interface.
For those who don't want to waste their traffic on it, I'll describe what takes place there before the viewer's eyes. The client part represents the map with all the objects (except for the animated colours and roofs), after logging in NPCs appear on the map, currently they can walk (without noticing the walls) and speak (we borrowed the social parts from MUDs); recently the basics of the inventory and the person's parameters (aka dud) appeared. Poor, you say? Everything is in the online mode, though! My computer shows around 600 FPS (this is a brief comparison with the closet rival IANout).

I've opened this thread as an announcement. Later on we'll discuss several problems here with the general public, if necessary. Until then, if you wish to specify any questions about the plot and the altered SPECIAL, send me private letters. I won't answer anything in particular all the same, so let's keep the thread clean.

Mini-FAQ
In brief:
- The mod is called "FOnline".
- The combat will be of the real-time type.
We will try to create a dynamic world, where the player will be urged to set out on constant journies and to solving different problems.
- There will be town assaults. But the guards will be tough (not by their HP rate or their weaponry. The guns will correspond to the location's income. You won't get shot from a rocket launcher in a village, but in the NCR or in New-Arroyo you are likely to be warmed up by lasers).
- The economics is founded as a very important part of the game. The game is going to be more about social and economic activity than about click&kill.
- Currently we are planning the possibility to become a SuperMutant, but those who will go for it for the benefit of getting thick skin and a load of hit-points, will be disillusioned.
- And several trifles: breaking and wearing away weapons and armour, getting used to weapons, grinding skills through their application, single plot-connected quests, five basic factions (two of which are at the status of cold war, and it is for the players to decide whether to be warmongers or peacemakers), unique map (100% complete), including the joint FO1 and FO2 maps plus many other things, quest system with many levels, which will adjust to the game situation and so on.

Death - the state of complete loss of hit-points. All the belongings, money and the rest will remain in the corpse's pockets. The character will be reanimated in the nearest branch of Atan company.</blockquote>Link: thread about Fallout Online (Russian)
Link: Fallout Online website

Thanks dude101.
 
A quite cool idea that demands a lot of time and energy to realize.. and it is done by fans. Something tells me I should try this version of the game when possible. I have always wondered (hrm) what it would be like.

Thanks for making it (at least partly) possible.
 
It would actually be funny to see an unofficial FOOL before the real one. :D

I might try the beta or the first version.
 
Okay. Even though this mod doesn't sound very Fallouty, it seems to be somewhat interesting. Following things got my ear:

The economics is founded as a very important part of the game. The game is going to be more about social and economic activity than about click&kill.

and

unique map (100% complete), including the joint FO1 and FO2 maps plus many other things

and

the possibility to become a SuperMutant, but those who will go for it for the benefit of getting thick skin and a load of hit-points, will be disillusioned.


Even though this all fucks up the Fallout feeling, I wouldn't take it too seriously, because this is just a mod. Not an official game that we have to pay money.

You go girl!
 
Contrary to all the skepticism you guys are giving this project....If this game the features the following stuff..then Im all in

Jet creation and distribution and various other profitable drugs and items
gang guilds, factions/ turf war, Raiders,Bloods,Crips,Mordinos,Wrights,Spammers,Blades,Regulators
Bigger Reno and DeN and LA Boneyard Maps
hookers
pimping
huge maps
did I mention gangbanging and jet selling already?
a decent chat system
a decent trade window
a bigger clothing and armor wardrobe
a tittie bar or two would be nice
dating,sex, marriage
slaughtering rival gang members




YEA SOME OF YOU MAY DISLIKE ONLINE PLAY AND THINK THIS IS A BAD IDEA... BUT ITS BETTER THAN JUST SITTING HERE BITCHING ABOUT FO3 and not having anything at all... COME ON GUYS FOR NOSTALGIA SAKE!
 
:rofl:

Fallout isn't PimpNiggaSim. Go listen to some Master P and get the fuck out of here.
 
What nostalgia? Read the forums Fallout Online's been debunked loads of times for plenty of good reasons. Just because FO3 isn't likely to be the game we'd like isn't any reason to embrace something that we've been decrying for years.

Even if it is made by fans.
 
I remain skeptical, sounds like another project with big dreams but little substance. We've seen it a hundred times before; these projects are built up with ambitious promises and almost arrogant self-assurance and then die away a few months after conception.

Contrary to all the skepticism you guys are giving this project....If this game the features the following stuff..then Im all in

Jet creation and distribution and various other profitable drugs and items
gang guilds, factions/ turf war, Raiders,Bloods,Crips,Mordinos,Wrights,Spammers,Blades,Regulators
Bigger Reno and DeN and LA Boneyard Maps
hookers
pimping
huge maps
did I mention gangbanging and jet selling already?
a decent chat system
a decent trade window
a bigger clothing and armor wardrobe
a tittie bar or two would be nice
dating,sex, marriage
slaughtering rival gang members




YEA SOME OF YOU MAY DISLIKE ONLINE PLAY AND THINK THIS IS A BAD IDEA... BUT ITS BETTER THAN JUST SITTING HERE BITCHING ABOUT FO3 and not having anything at all... COME ON GUYS FOR NOSTALGIA SAKE!

You are being facetious...right?
 
Wooz said:
:rofl:

Fallout isn't PimpNiggaSim. Go listen to some Master P and get the fuck out of here.

Wooz......That wasnt cool at all. I didnt expect some racist bullshit like that to come from a moderator! :evil: Im gonna talk to an admin about that! That was not right at all! And yes Im black!
 
LouisH said:
Wooz said:
:rofl:

Fallout isn't PimpNiggaSim. Go listen to some Master P and get the fuck out of here.

Wooz......That wasnt cool at all. I didnt expect some racist bullshit like that to come from a moderator! :evil: Im gonna talk to an admin about that! That was not right at all! And yes Im black!
*sigh*
Give me a fucking break. There's nothing racist about that at all, it's a comment on the 'gangsta rappers' who call themselves 'niggas' and promote the 'pimping' image themselves. It wasn't a comment on all black people.
 
Yea okay......... :roll:
I just didnt think I would have to worry about seeing that word or stereotype here at NMA! I see how it is now! Thanx :wink:
I really thought you guys were better than that, especially a mod or admin!

Wooz said:
:rofl:

Fallout isn't PimpNiggaSim. Go listen to some Master P and get the fuck out of here.

Well... yes Fallout must be a "PimpNiggaSim" because last time I checked all the features I stated above are in Fallout 2...no?
 
LouisH said:
Yea okay......... :roll:
I just didnt think I would have to worry about seeing that word or stereotype here at NMA! I see how it is now! Thanx :wink:
I really thought you guys were better than that, especially a mod or admin!

Even ignoring all the "stereotypical" stuff you mentioned your "ideas" were beyond stupid, especially when taken in the context of who's developing this game, do you really think a small independent Russian developer would really be able to introduce all of those features you mentioned?

Well... yes Fallout must be a "PimpNiggaSim" because last time I checked all the features I stated above are in Fallout 2...no?

Right, no, at least not in the way you'd want them implemented. Those things weren’t really game play features in Fallout 2, you couldn't marry anyone for instance or since you seem to have a disturbing interest in it, "gangbang" people. They were more plot devices than anything.
 
Hookers? Titties? Sex? Hookers? Titties?

What the fuck, why these things seem to be so important in Fallout universe for some people? I never saw them as one of the main feature in Fallout games. Some chicks just were hooker's because they needed to survive in the Wasteland.

The best sex in Fallout 2 was when the Chosen One was sodomized by a Super Mutant.

But I like the non-gaming sex better.
 
LouisH said:
Well... yes Fallout must be a "PimpNiggaSim" because last time I checked all the features I stated above are in Fallout 2...no?
Fallout 2 is less Fallout than it should be.
 
Wrong.

LouisH said:
Wooz......That wasnt cool at all.

*tear*

I didnt expect some racist bullshit like that to come from a moderator!

Excuse me? Racist? Me?
You're talking about hoes, gangbang, pimping, a huge wardrobe, busting caps in rival gangs and you somehow manage to miss the fact you sound like some crappy Gangsta-rap wannabe?

Im gonna talk to an admin about that!

Go ahead, Sander already explained you what I meant by the "PimpNiggaSim" name.

That was not right at all! And yes Im black!

OH NOES!

I really don't care what colour your skin is. I treat every stupid poster with the same amount of kindness.

I just didnt think I would have to worry about seeing that word or stereotype here at NMA!

LouisH, I really don't have a problem with your skin color. However, I *do* have a problem with you being a complete, utter moron. Capisce?

I see how it is now! Thanx

Yes, obviously, all black NMA users think I'm a nazi KKK knight. :roll:

I really thought you guys were better than that, especially a mod or admin!

niggapleasekb7.jpg


LouisH said:
Well... yes Fallout must be a "PimpNiggaSim" because last time I checked all the features I stated above are in Fallout 2...no?

No.

They weren't the core of the game, as mortiz said. Also, New Reno isn't considered a 'canon' part of the Fallout setting.

For some reason, I've got the feeling the game you're looking for is a mix of Fallout: BOS and GTA:SA, both of which have absolutely nothing to do with Fallout.
 
Oh, that reminds me, we still on for our Thursday night lynching Wooz? Remember to bring the cross and gas, it just isn't the same without them.
 
LouisH said:
Yea okay......... :roll:
I just didnt think I would have to worry about seeing that word or stereotype here at NMA! I see how it is now! Thanx :wink:
I really thought you guys were better than that, especially a mod or admin!
Are you this dumb?
No one here thinks that all black people are like that. Or at least, I hope they don't. However, there *are* those who keep that image purposely. Like Snoop Dogg, half-a-dollar, and a few white people like Eminem. Because of that, 'nigga' has become a derogatory term for gangsta-rap-morons, not black people.

Yeesh.
 
Ok, back on topic, people, this is about Fallout Online, not Black Awareness Month. Continue and it's split-vat for you.
 
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