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Fallout: New Vegas Ultimate Edition
Released in the year 2010
Developed by Obsidian Entertainment
Purchasable in certain retail stores, and on the steam online store.
"Bull and Bear over the Dam, at each other's throats... but a light from Vegas? Ball spinning on the wheel, more than two at the table. Placing bets. All lose in different ways. A dam of corpses, towns of corpses, scattered across the sand. But whose in what shares? Even the dealer doesn't know. Forecast: A rain of blood will flood the desert and not purify it."
Fallout: New Vegas is a spin off of the fallout series, but many fans consider it the sequel to Fallout 2 moreso than any other fallout game, as it followed it's spirit. It takes place in the mojave wasteland, with what used to be las vegas in the middle. It's the crown jewel of the Mojave, only one of it's kind. Power, water, shelter, luxury, gambling, it's all there. And there's a storm coming which will decide who will walk away with it.
Coming in from California, the NCR is trying to annex New Vegas and it's surrounding areas. Hoover Dam is a resource this nation can not ignore. But they arrived in this land forcefully, and their grip on the area is slipping.
On the other side of the colorado river stands the legion of a man named Caesar, consisting of slavers and hardened warriors as loyal as they come. They've tried to take the dam before and they are readying their second attack. Caesar has his eye on the damn as well.
But an enigmatic third would-be ruler exists. High in the lucky 38 tower, casino and hotel both, lies the home of a mysterious person named Mr. House. He, trough his robotic servants, is in control of New Vegas and only a fool would say he does not wish for more.
And these are but the three major powers, other smaller factions are trying to make a living or throw their lot in with the major players.
The deck has been shuffled, and all are about to receive their hand.

Showing Bethesda how it's done.
It came as a nice surprise, when Bethesda originally announced that they were lending their rights to the fallout franchise out to Obsidian for them to make their own spin-off. And Obsidian have certainly leaped at the chance. In just about a year of development they've added more features and content to the game than anyone could have expected. Crafting received a large overhaul. Food, ammunition and other gear all have their own crafting stations with many designs/recipes.
Any side quest that isn't too small or just a simple errand (or sometimes even then) has multiple outcomes. This alone would be a great improvement over Fallout 3's lackluster quests, but not only have the amount of choices and consequences improved, there's nearly 3 times the amount of quests compared to Fallout 3.
Also the skills and stats have received an overhaul. The effect of s.p.e.c.i.a.l. stats are more noticeable and skills are more useful and balanced. And there are a considerably larger amount of skill checks in dialogue, allowing you to deepen your character much more.
The main quest is the real meat of the game and it allows for some hefty decisions, resulting in many different endings. With the classic Fallout ending slides returning.
All these things combined result in an instantly classic rpg. If that isn't the case for some, adding the amazing DLC on top might tip the scales.

Obsidian's curse.
It is astounding to consider that all this work was completed in just about a year's worth of development time. That is a tight deadline indeed. Obsidian mostly delivered, but one of the factions, the one that stands out the most, is quite underdeveloped. Caesar's legion has barely 1/3 the content the other three have and even less in-game areas. That is certainly annoying for anyone who chooses this particular path.
And besides that, the engine has not seen any big changes in it's inner workings compared to this game's predecessor. Bugs were hugely common after release, and the game remains a little unstable. Also, the tech in the engine is not the best around when it comes to delivering satisfying shooter game play compared to pure shooters. But that is to be expected and was certainly not a problem for me. Still, the graphics and polish of many things are behind many games released in the same time.
Some of these problems and many others you might have can be resolved with the user created content available on the internet.
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