Also known as Mister Chris Avellone, has been interviewed by the EDGE magazine about his experiences with the role-playing genre and creating computer games out of it. Fallout, of course, is mentioned, as is the end of his BIS career.<blockquote>Unfortunately, Brian Fargo (then Interplay’s CEO) left during Fallout 3’s development, and things started looking grim. “The company culture changed once Brian Fargo left,” Avellone sighs. “Whatever people could say negatively about Interplay under his guidance, he had a strong vision for where he wanted the company to go and he really put effort and playtime into Interplay’s games. The new guard displayed none of these qualities, and the company climate changed in unpleasant ways. When I resigned, they were more concerned about digging up dirt on other companies recruiting me – and bringing lawsuits against them – rather than figuring out the reasons people were leaving. When I tried to explain the issues with Baldur’s Gate 3, the HR director didn’t even seem to know what Baldur’s Gate 3 was – talk about fucked up! Baldur’s Gate 3 got cancelled because of an accounting error, and we lost the rights to the licence entirely. Having a project cancelled because the dev team is doing a shitty job is one thing, but having another department not check their math is something else.”
Most important to Avellone, though, was that Feargus Urquhart had resigned to form a new company. Once his boss and friend had abandoned ship, Avellone no longer had any desire to remain at Interplay. Obsidian Entertainment was born. </blockquote>Link: The Dark Knight Part 1.
Link: The Dark Knight Part 2.
Arigato, Daimyo-kun.
Most important to Avellone, though, was that Feargus Urquhart had resigned to form a new company. Once his boss and friend had abandoned ship, Avellone no longer had any desire to remain at Interplay. Obsidian Entertainment was born. </blockquote>Link: The Dark Knight Part 1.
Link: The Dark Knight Part 2.
Arigato, Daimyo-kun.