pogostickpirate registered at the forum to share the news with us: <blockquote>Ahoy,
Thanks largely to all the excellent info and tutorials around here and over on Duck & Cover, I'm working on a new SP campaign and I thought I'd share that joyful news with you guys. Wink
The campaign is tenatively titled "The Reconquest", and I'm planning it to be around ten missions long. Relatively short, but achievable. I'm still working on the story details, but gameplay-wise, I don't want to stray from what made Tactics so much fun (for me, at least). Namely, shooting. Story and thematically, I want to create a more military, "part of a larger struggle" feeling, rather than the lone adventurers feel of Tactics.
As a teaser, here's the campaign map:
<center>

</center>
It's significantly smaller than the original campaign map, but the missions will be much more densely arranged.</blockquote>Link: The Reckoning campaign thread at our forum
Thanks largely to all the excellent info and tutorials around here and over on Duck & Cover, I'm working on a new SP campaign and I thought I'd share that joyful news with you guys. Wink
The campaign is tenatively titled "The Reconquest", and I'm planning it to be around ten missions long. Relatively short, but achievable. I'm still working on the story details, but gameplay-wise, I don't want to stray from what made Tactics so much fun (for me, at least). Namely, shooting. Story and thematically, I want to create a more military, "part of a larger struggle" feeling, rather than the lone adventurers feel of Tactics.
As a teaser, here's the campaign map:
<center>
</center>
It's significantly smaller than the original campaign map, but the missions will be much more densely arranged.</blockquote>Link: The Reckoning campaign thread at our forum