Time for a Fallout Introduction?

RPGenius

Look, Ma! Two Heads!
I'm babysitting my little sister tonight. At her age (8), I'd just about started playing Fallout. Was wondering whether you feel that an 8 year old girl (one who's into RPGs and has seen every Buffy, so not getting the genre/bloodshed shouldn't be an issue), would be ok to play the game w/violence&language filters on.

EDIT: Also: Arcanum? Should that be a bit of a wait too?

Thanks in advance for the advice.
 
I started playing Fallout at maybe ten? I would say at least till then, homie.
 
Ehmz, ask your parents. 'Cause, you know, it's their child and their responsibility.
 
RPGenius said:
I thought I'd ask people who were more aware of the content in Fallout.

I could name every sexual reference, every profane and degrading word and phrase, and describe every animation of pixelated violence, but Sander's right: it's up to the girl's parents. I was playing Doom and Quake with my father when I was in my early teens, but we had a long discussion about acceptable and unacceptable violence, and to this day, I have problems watching filmed scenes of violence and gore between actors. Video games, no problem. May want to wait a few years or ask her parents'/guardians' permission to introduce her to it.

I'm having a hard time thinking of a kid-friendly starter RPG, other than the Zelda series or FF9 for the console.
 
Start her with 10 or 12 years. I first played Fallout with 10, but I only fully enjoyed it when:

a) I learned enough english to understand the whole game. That happened when I was 13.
b) I was mature enough - I think I was mature enough with 14 or 15 years. Mature age is pretty hard to determinate. There are people who are mature enough with 10, and others who still are immature with 20. I think 15 years is the perfect age to meet Fallout. You could introduce her to, say, Arcanum, when she's at 10 or 12. Arcanum is mature, but lighter than Fallout.
c) I ceased being scared of gore and started to like the gore in my Fallout games. 15 is enough to like the gore.
d) I understood at least some pop culture reference LOL.

I think Fallout, compared to Fallout 2, is pretty light. You could introduce her to Fallout at 12, or if we're more cautious here, at 13. Fallout 2 should be only played with 15 years or above.
Fallout 2 is a lot more mature and more heavy. I always thought that Fallout 1 should have got a teen rather than a mature rate, while Fallout 2, for being heavier, would get a mature rate.
 
Fallout 2 isn't more mature, it's in fact LESS mature. It's more explicit, though.

I hate it when people use the word "mature" to mean sexual and violent content.
 
I recommend you install the mapper and you build your own map with a lot of Hello Kitty characters. Yeah, it's a step-by-step introduction to the game. Then you add a SMG :mrgreen: .
 
8 is too early - wait it a bit. Feed her the D&D stuff like NWN 2 or even some BIS RPGs like Icewind Dale. Then, when she has enough of preety colours you give her the proper shit.
 
Ashmo said:
Fallout 2 isn't more mature, it's in fact LESS mature. It's more explicit, though.

I hate it when people use the word "mature" to mean sexual and violent content.

Well, Fallout 2 had slavers, hookers, Mutant Haters, more drugs, more sex more naughty stuff to do... I think it's just overhall heavyer. That's one of the reasons I prefer Fallout 2 to Fallout. Heck, in Fallout, you just had two sex possibilities!
 
Wait until she's old enough to know that war never changes.

It also depends on what type of RPGs she likes. Fallout may be too dark (edit: read as "Bleak") on the surface for her tastes.
 
That's what I said. Fallout 2 is more in-your-face. The nastiness in Fallout is less over the top. I remember reloading a lot in the Boneyard because I didn't want the mayor to die when I overthrew the protectors.

Fallout 2 is more show and less tell, but that doesn't make Fallout any more child-safe -- a child that can't understand those subtleties won't be able to enjoy the game much (or at least for the reasons the fans do).

I say, 15 years would be old enough, but it really depends on the mental development of the child. Anything below 13 would be an over-estimate of the child's maturity, though.
 
This is a horrible question.

No, don't make her play Fallout, it just falls into one of those pretentious "GAEMS DONT MAKE U BAD" things.

She's too young, I don't care when you started playing, but leave the girl to her own interests and let her play her own little console RPG games instead of driving your gaming elitism into her.


I have to apologize, disregard that, I totally misread your question, shame on me.
 
Giving them both a quick look over, as it's been a while since my last plythorugh-wow. Can't believe I even thought about that one.

How's about Arcanum? I can only think of the gnome who runs the Wellington club, and the brothel being problems, and both of those are very avoidable/easy to lie about. Anything I'm missing from not playing that for a while either?
 
There's the gnome conspiracy.
I still have trauma from that one.

Anyway, will it kill you to wait a few years?
Give her some light jRPGs (I recommend the Breath of Fire series) but not enough to get her hooked, or perhaps Icewind Dale, Baldur's Gate, and the like.
 
P-never said:
Yes, and once she finishes with it, she can graduate to Fallout 3.

So you raise her expectations first then kick her back to Square One or even Square Zero? (Square minus One?)
 
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