>Yeah, that's also my opinion. But
>what about the exprssion "Forced
>Evolutionary Virus II" in Vree's
>Experiment Tape. What can she
>know about FEV/FEV-2?
Heh. Brotherhood was founded by people from Mariposa (I think that's the name for the Mil.Base). My guess is that they should know about the stuff they were making in there.
>Another Point: I don't know where
>I have this from; what
>do you think?: Original FEV
>("escaped" from destroyed West Tec
>Facility?) was mutated by after-war-radiation
>and makes now the radiated
>people immune against fully FEV-2
>mutation. That is because Master
>need un-radiated persons (they do
>not have contact with this
>mutated, probalbly air-borne FEV).
I'd like to know where you got this information, because it's classified, and only a handful of people besides designers know about this. OTOH, maybe it was all in the game or someone made an educated guess. FEV didn't escape - it was released into atmosphere, where it mutated because of radiation. Master needed non-radiated people because non-mutated FEV can't properly react with radiation-damaged DNA.
>The original FEV can only infect
>people by touching (green slime)
>or injection. The Master's FEV-2
>is also only green slime.
>Where does air-borne FEV-2 come
>from?
My guess is fumes - after all, the concentration must've been pretty high these days. I don't know if FEV is supposed to be naturally airborne, but if the colony is in the form of a liquid, I guess it can come in fumes too...
>Only Super Mutants or also centaurs
>etc.? And I think, there
>is just a one way
>connection - the Master can
>give orders, but the Mutants
>can't answer. And there is
>no psi connection between the
>Mutants (eg, Sally can't psi-talk
>to the Lieutenant). No Borg
>Collective
If you remember, Master tried to contact his Leutenant(s). So I think only sentient creatures are capable of such communication. But if the Unity is a "unity of the minds", maybe some kind of "obey my order"-like communication existed betw. centauri/floaters and the Master. I don't know if mutants can talk with each other, but I doubt that it's possible, even between the most intelligent super-mutants.
>But it is still a game
>of the series... It's right
>that there are contradictions (even
>in F1), but something is
>helpful to understand F1 -
>eg the descriptions of the
>WW3. Do you believe the
>President that all Vault are
>experiments?
Could be. But since I think the whole idea of Enclave was very poorly done, I can't make a good judgement about this. Everything in FO2 seems cheesy to me

.
>Mutations:
>radiated person + FEV-1: "stupid" Super
>Mutant (or Ghoul?)
>normal person + FEV-1: still "stupid"
>S-M (or Ghoul?)
>radiated person + FEV-2: "normal" S-M
>
>normal person + FEV-2: "good" S-M
>(eg the Lieutenant)
As I see it:
Radiated person + FEV = Ghoul, unless Master will try to use his power to turn him into stupid Super Mutant.
Person + Mutated FEV = Ghoul.
Person + Normal FEV = Super Mutant. I don't know if he will be stupid/have lowered intelligence or smart, FEV effects are pretty random.
P.S - Master is actually a super-ghoul!
P.P.S - avoid seeing the exact science in FO. The design is very good, but not THAT good so that everything has a perfect logical explanation.
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