Todd Howard at QuakeCon: Half of Fallout 3 got cut

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Todd Howard spoke at QuakeCon and BigDownload was taking notes:<blockquote>Most of Howard's presentation went through some of the things they did while developing their last game, Fallout 3.They looked through not only the previous two Interplay made RPGs but also old reviews of the games to see what people responded to in the games.

Bethesda makes marketing part of the process of developing their games because marketing is how people are first introduced to the game before actually playing it. Even things like designing what the art will look like on the game disk is part of that process.

Admitting to mistakes is a big thing in game development. Howard said the final version of Fallout 3 was about half of the game they actually made. They don't hesitate to throw out something that just isn't fun. The company also charts how a game "feels" with Howard using a graphic that looks like a series of circles inside each other. At the center is the "perfect game" while at the outer part is the "bug and polish" part. The key is to make the "bug and polish" circle as small as they could make it before the game is released.</blockquote>Additionally, Howard claimed that there are currently no plans for TES 5, leading to speculation that the follow-up to Oblivion will be pushed back in favour of TES Online.

Spotted at GameBanshee.
 
There weren't all that many bugs in Oblivion or Fallout 3, were there? This must be because of their strategy.

I suspect there is reason for a reminder that cross-site trolling is not allowed.
 
Additionally, Howard claimed that there are currently no plans for TES 5, leading to speculation that the follow-up to Oblivion will be pushed back in favour of TES Online.

Why not? Change is good. It's silly to always want all TES games to be the same, as they have been since Arena. Maybe the previous TES games weren't MMORPGs only because of technical limitations? I'm genuinely excited about The Elder Scrolls finally going with the times, instead of catering to a vocal minority still clinging to obsolete notions like single-player.
 
So, fallout 3 was tailored to be "fun" and designed marketing in mind ? So many things are wrong with this design "philosophy" that its amazing that the game didnt turn out even worse.


Polish...in a bethesda game ?
Get it ?
Hahahahahhahahaa.
 
So, any idea what Beth might be working on instead of TES5? I doubt it's Fallout 4.
 
I think they bought the Starcraft license and are going to make Starcraft 3 an FPS/Strategy game hybrid. Not like the cancelled 'Ghost' game, more like a bastardized version of the classic original. Only you'll need to manage your units from a first person perspective. Should be fun because everything is better teh frist persun emmersive view...
 
TES 5 next year:

He said "a new Elder Scrolls title" - could be referring to TES Online. After all, the guy is a representative of Bethesda the publisher, not Bethesda Game Studios.
 
I wonder if anyone could be more annoying than Todd Howard, he just keeps on spurting out nonsensical stuff whenever he's given the chance to talk....
 
if they make a "TES online" only can you imagine the cringe that might go trough a lot of the now present Bethesda Fanbase and that one of us NMA'ler (heh) finally could tell them
Ausir said:
Why not? Change is good. It's silly to always want all TES games to be the same, as they have been since Arena. Maybe the previous TES games weren't MMORPGs only because of technical limitations? I'm genuinely excited about The Elder Scrolls finally going with the times, instead of catering to a vocal minority still clinging to obsolete notions like single-player.

you Ausir, sir rock :clap: :mrgreen:
 
Ausir said:
Why not? Change is good. It's silly to always want all TES games to be the same, as they have been since Arena. Maybe the previous TES games weren't MMORPGs only because of technical limitations? I'm genuinely excited about The Elder Scrolls finally going with the times, instead of catering to a vocal minority still clinging to obsolete notions like single-player.

That is cruel, evil, and heartless. Lets do it.
 
Most of Howard's presentation went through some of the things they did while developing their last game, Fallout 3.They looked through not only the previous two Interplay made RPGs but also old reviews of the games to see what people responded to in the games.

I call BS on this. I highly doubt they looked at the original games, especially after the "we're making it our way" nonsense they spewed.

As for no TES5, I'm fine with that. The last decent TES game was Morrowind (although a lot of fans would say Daggerfall) so the franchise was already dead for me as well. TES Online might be interesting.
 
rcorporon said:
TES Online might be interesting.
Just that I have the doubt that it would be anything more interesting compared to Oblivion which is already almost a "Singleplayer MMORG" ... in some way.

The market with online RPGs is already extremly thight and from what I have seen by Bethesda/Zenimax as games in the last years doesnt tell me that they have the right skill needed to throw out a interesting online game.
 
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