The latest episode of the Official XBox Magazine podcast features a lengthy interview with Fallout 3 executive producer Todd Howard. The Fallout section of the interview, while not revealing all that much new information, lasts between 21:27 and 37:00. The host starts off on this helpful note:<blockquote>Fallout, whether you liked Oblivion or not, odds are you will probably like Fallout for the same or different reasons, depending on your perspective.</blockquote>A transcript of where Todd Howard speaks on similarities between Oblivion and Fallout 3:<blockquote>But its still a game where you walk around, you go to towns and talk to people, and you're getting quests and deciding which way you want to go with them. Lots of combat out in the wasteland, lots of combat down in Washington DC; other kind of holes and destroyed buildings that act as dungeons, for lack of a better word. And, you-know, a lot of free-form exploration, those kinds of things. There are, in the basic game, if you were to lay it out feature-set wise, there are a lot of similarities [to Oblivion] in the kinds of things you do as a player.</blockquote>Various topics raised are the cult status of Fallout (which Todd Howard denies, asserting Fallout was always a mainstream game), Zenimax's acquisition of the license, core design goals, humor, and differences/similarities between Fallout 3 and Oblivion; but there is little new information revealed.
Link: KOXM Episode 75.
Spotted on the Bethesda Blog.
Link: KOXM Episode 75.
Spotted on the Bethesda Blog.