Wasteland 2 blog and forum online

Brother None

This ghoul has seen it all
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The Inxile official forum for Wasteland 2 can now be found over here, and a blog has been launched as well.<blockquote>First off, I’d like to welcome you to the development forum for Wasteland 2… after all, it’s because of you that we are even here right now. I’ve been wanting to get back to this franchise for over 20 years and the entire reason Fallout exists today is because I was unable to make a sequel back in the day, and after I cleared up the legal issues we were not able to get publishers excited unless it was a potential “billion dollar franchise” or they just didn’t want the kind of gameplay experience that classic role playing games offered. It was frustrating!

Fortunately, we are in a different era with thanks to fan based funding and digital distribution. We have a chance to move the power back to the developers, allowing us to make genres of games that publishers just would not support. I had completely given up on making a Wasteland sequel until just recently, and I can tell you the last few weeks have been a blast re-connecting with the fans and working on designs. It reminds me of why I was excited about the games business to begin with.

Wasteland was an epic game changer among the RPG genre and did a wonderful job of creating a sandbox type world that served up morality decisions that players were not used to. Even on recent press tours around the world ranging from Europe to Asia I always without exception would be asked about a Wasteland sequel. Clearly this was a game that resonated with the fans and now for the first time there is hope.</blockquote>
 
fallout 1 was influenced by wasteland, now wasteland 2 is influenced by fallout - irony...
 
Man will this be an epic bummer if the project doesn't pan out.


I guess for the first time ever we are really gonna find out how big (or how rich) the old-school Fallout community is.
 
Or moneystrong. :p 100 people are enough, as long as everyone throws in a shitload of money.
 
Lexx said:
Or moneystrong. :p 100 people are enough, as long as everyone throws in a shitload of money.
That'd be $4000 dollars a person to hit their projected goal. I'm thinking something more like 40,000 backers, dropping on average $100 a pop.
 
Nology5890 said:
Lexx said:
Or moneystrong. :p 100 people are enough, as long as everyone throws in a shitload of money.
That'd be $4000 dollars a person to hit their projected goal. I'm thinking something more like 40,000 backers, dropping on average $100 a pop.

That would be $4.000.000. :wink:

It would be already sufficient if 20.000 people "donated" $50 each for the Kickstarter (and receive a "free" copy of the game after it is finished).
 
Damn, 20.000 is a lot of people. How many NMA active accounts + regular guest readers are there?...
 
NMA only represents a part of their audience.

Nology5890 said:
That'd be $4000 dollars a person to hit their projected goal.

Huh? Their goal will be a million. The 400K number was DF's, you can't make an RPG for that amount.
 
Lexx said:
Or moneystrong. :p 100 people are enough, as long as everyone throws in a shitload of money.

I think everyone that posts at NMA has fantasized about inheriting 50 million and paying for another classic Fallout or Wasteland by the original developers. At least this is a cheaper option. :wink:

[youtube]http://www.youtube.com/watch?v=dzOHq5WbQ8k[/youtube]
 
Brother None said:
NMA only represents a part of their audience.

Nology5890 said:
That'd be $4000 dollars a person to hit their projected goal.

Huh? Their goal will be a million. The 400K number was DF's, you can't make an RPG for that amount.

No, I was thinking more in the ballpark of $4 million. Based on how Double Fine has been able to capture the hearts and minds of the audience to the tune of $2.6 mil so far. Granted, I'd thought by now they (as in DF) had hit around 6 mil, so I sorta overshot, but $2 million would be a good target all the same.
 
TheBearPaw said:
Damn, 20.000 is a lot of people. How many NMA active accounts + regular guest readers are there?...

So far, 558 people have liked the WL2 page via Facebook.
 
Then it's growing real fast, because it's at 700 for me now. And that's in one day. 20 000 is still a high number, but it's not impossible.
 
I tried to register yesterday but can't activate my account (never got an activation email ), the email address is ok though ( i know this because i tried to register under another name, same eamail and be told email already in the database).
Got a message that i must contact administrator butcould not find a way to do it.
Nobody else have trouble to activate his account ?
 
Sobboth said:
I tried to register yesterday but can't activate my account (never got an activation email ), the email address is ok though ( i know this because i tried to register under another name, same eamail and be told email already in the database).
Got a message that i must contact administrator butcould not find a way to do it.
Nobody else have trouble to activate his account ?

Same problem here, man. I must assume that their server is clogged due to the rapidly growing amount of newcomers (judging by the Facebook likes, the numbers are growing fast indeed).

I suggest we wait for a few hours.
 
Yey, that was what i though first, but been more than 12 hours that i registered and still no activation email this morning.
Well i guess it's a good news if the server is so much clogged :wink:
Edit : they were 0 post when i have registered and was hoping to be one of the first hehe.
 
Sobboth said:
Yey, that was what i though first, but been more than 12 hours that i registered and still no activation email this morning.
Well i guess it's a good news if the server is so much clogged :wink:
Edit : they were 0 post when i have registered and was hoping to be one of the first hehe.

I registered on another email (yahoo.com) and received the activation letter instantly. So, the problem lies with our mailboxes, mon cher confrère :) Go change it.

Such things happened in the past a few times, and this was not related to the spam filter. Strange.
 
I can ping the InXile forum guy to manually activate it if you list your unactivated usernames here.

Nology5890 said:
$2 million would be a good target all the same.

Ok, but I'm telling you, the target will be $1 million.

I'd be very pleasantly surprised if it hits the same amount of DoubleFine. DF was in a much better situation to get fan-funding. Less doubt of their abilities, a clearer genre to work with, hype carrying it along. Hard to replicate.
 
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