WTF???
I'm not really sure what is going wrong, and I have to remind you that even though I have done this successfully numerous times, that was back in 2009...
I have had a little re-check and refresh and what I have told you is definately correct but I will try to explain it a bit further using an example;
The original AK-47 in Fallout Tactics has an entity with the 'display name' ak47ifle, it has no custom name or anything like that. You could check this in the entities editor of FT if you like...
Now, in the locale (mentioned earlier) there is a section inside the 'items' notepad named '//Rifle', under this catagory you will find the AKs description lookin something like this;
name_ak47ifle = {AK47}
desc_ak47ifle = {The AK-47 and its derivatives formed the mainstay of the Soviet Armies. Its reliability, ruggedness and accuracy have earned it the reputation of being the best assault rifle ever made.}
End of example...
So, all you need to do (All that I did hundreds of times) is add you own 'name_YOURITEMNAME' and 'desc_YOURITEMNAME' written exactly like the originals making sure to use '= {}' rather than '= ()'. Inside the '= {}' {You can write whatever name or description you want, no matter how long}. Now just be 100% sure you enter the exact same name into the 'display name' area of your entity. Not the '= {NAME}', that is what it will look like in your game, enter the 'name_NAME', not the whole thing, just the NAME. like the 'ak47ifle' example.
Really don't want to come across condescending, I am just really trying trying to help in the best descriptive way I can. I don't want to confuse you with something that is quite simple once you get the hang of it. You will see that you are just making a simple error somewhere.
If you are still stuck with this, send me your locale 'items' notepad, and the names and descriptions of the items you wish to add. Then you can have a look at how I did it and hopefully continue from there.
Best of luck to you mate and I really hope this covers it!
