Weapon description and name

MaToX

It Wandered In From the Wastes
It seems that I cant find where to add (or change) that in the ft editor. I have created new weapon and I wrote the name, but - it does not show in the game (I mean, the NAME. Item appears and it works, but without a name). What shoud I do?
 
I see where you are going wrong, you can't edit those fields in the editor...

Follow your program files;

Program Files\14 Degrees East\Fallout Tactics\core\locale\game\items

You would be surprized just how much more modding can be implemented through the program files of the game. You should figure the rest out from there.
Happy modding :)
 
I`ve tried eveything. That does not work :(. I mean, Iwrote everything in the same style as shown in the txt file and still, no results.
 
Eh?
Once you have written the name and description in your locale, all you need to do is imput that item ID in the entity editor. Is that what you did?
 
Yep. It seems that it works for items which has the
P0correct name, I mean for example, if item name is "bozar" and I`ve wrote in the item.txt "BOZAR" - it will not work. So, figured that out, but...it works not for every item I`ve created :(.

Edit:

Ive tried everything: correct names in the item.txt and on the file itself, correct item name in the ft editor, correct sytax everywhere, but one item ingame description and name just does not work :(.
 
WTF???

I'm not really sure what is going wrong, and I have to remind you that even though I have done this successfully numerous times, that was back in 2009...
I have had a little re-check and refresh and what I have told you is definately correct but I will try to explain it a bit further using an example;

The original AK-47 in Fallout Tactics has an entity with the 'display name' ak47ifle, it has no custom name or anything like that. You could check this in the entities editor of FT if you like...
Now, in the locale (mentioned earlier) there is a section inside the 'items' notepad named '//Rifle', under this catagory you will find the AKs description lookin something like this;

name_ak47ifle = {AK47}
desc_ak47ifle = {The AK-47 and its derivatives formed the mainstay of the Soviet Armies. Its reliability, ruggedness and accuracy have earned it the reputation of being the best assault rifle ever made.}

End of example...

So, all you need to do (All that I did hundreds of times) is add you own 'name_YOURITEMNAME' and 'desc_YOURITEMNAME' written exactly like the originals making sure to use '= {}' rather than '= ()'. Inside the '= {}' {You can write whatever name or description you want, no matter how long}. Now just be 100% sure you enter the exact same name into the 'display name' area of your entity. Not the '= {NAME}', that is what it will look like in your game, enter the 'name_NAME', not the whole thing, just the NAME. like the 'ak47ifle' example.
Really don't want to come across condescending, I am just really trying trying to help in the best descriptive way I can. I don't want to confuse you with something that is quite simple once you get the hang of it. You will see that you are just making a simple error somewhere.

If you are still stuck with this, send me your locale 'items' notepad, and the names and descriptions of the items you wish to add. Then you can have a look at how I did it and hopefully continue from there.

Best of luck to you mate and I really hope this covers it! :)
 
Yeah, it worked. All that I`ve already knew, but it is a mistery why on one item it did not worked before :(. Anyway, thanks for everything ;).
 
Puzzling...
Glad to know you can do it, maybe if you create that item into a new entity with a new display name? I'm also glad you brought this subject up as it has reminded me how to do it again.

Best of luck man :)
 
Back
Top