Which dystopia has the best aesthetic?

Anyone here ever read Book of The New Sun by Gene Wolf? I would say it qualifies as pretty dystopian, the first book is set in a totalitarian medieval-ish city-state located on Earth a billion years in the future.
 
Well, suprisingly, I do not see any posts about Rapture yet, so here we go...
I highly suggest that anyone who hasn't played Bioshock to play it. It is about a dystopian city without law and God. You can guess how it turned out.
All of these are personal screenshots.
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Well, suprisingly, I do not see any posts about Rapture yet, so here we go...
I highly suggest that anyone who hasn't played Bioshock to play it. It is about a dystopian city without law and God. You can guess how it turned out.
All of these are personal screenshots.
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I love the art-deco look of Rapture, and I wish pre-war architecture in the 3D Fallouts took more cues from it. Suits the retro but dystopian vibe really well. I always pictured the Boneyard as looking like an art-deco nightmare.
 
I love the art-deco look of Rapture, and I wish pre-war architecture in the 3D Fallouts took more cues from it. Suits the retro but dystopian vibe really well. I always pictured the Boneyard as looking like an art-deco nightmare.
Yes, this is one of the main reasons I think Dead Money is the best fallout ambiences in the series.
 
Don't have any great screenshots of it, but I was partial to the Borderlands 1 aesthetic. Kind of a mishmash of dieselpunk and junkpunk, somewhere between Fallout, Mad Max, and Alien.

I've also seen a recent trend toward what I might call trashpunk? Focused more around our future of being buried under plastic waste, rather than Fallout's rusted metal. Dunno exactly where the line between dystopian and post-apocalyptic is, but that's an interesting look to me, lately.

Tough to pick all-time favorites, but Blade Runner and Akira are probably somewhere near the top.

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Borderlands 1 just felt way more interesting than the shit we got in 2 and I haven't really played them since 2. I know they're all looter shooters but I preferred the absent storyline of one and the enviornments. Felt like a zany Mad Max world that didn't pop in your face forced humor non-stop. There were the goofy ass moments and all but not like the main villain constantly calling you to tell funny stories and Claptrap wasn't constantly hanging out around until that one DLC.

My favorite haha from Borderlands 1 was when you go to fight Sledge and he is swinging his hammer and it freeze frames for his boss card thing and it says,
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No build up to this dude really. Just that he has a part of the key you need and he's the mob boss of this town and he uses a fucking shotgun and sledge hammer. Also, he is not your friend. Good enough of a backstory for me.
 
Borderlands 1 just felt way more interesting than the shit we got in 2 and I haven't really played them since 2. I know they're all looter shooters but I preferred the absent storyline of one and the enviornments. Felt like a zany Mad Max world that didn't pop in your face forced humor non-stop. There were the goofy ass moments and all but not like the main villain constantly calling you to tell funny stories and Claptrap wasn't constantly hanging out around until that one DLC.

My favorite haha from Borderlands 1 was when you go to fight Sledge and he is swinging his hammer and it freeze frames for his boss card thing and it says,
6d4598d0c6772334232bd1c4d2b71fc0.jpg


No build up to this dude really. Just that he has a part of the key you need and he's the mob boss of this town and he uses a fucking shotgun and sledge hammer. Also, he is not your friend. Good enough of a backstory for me.

Yeah, I preferred the hands-off story, too. I think I like reading text more than the average player, and I liked being there to explore and shoot monsters without having the rug pulled out from under me by another plot twist every half hour.

If you ignore the DLCs, the first game also had much more clunky-looking tech. Even the more advanced stuff had a 70s sci-fi vibe.
 
I like cyberpunk the most. But the really advanced one (sorry CD Project) with excessively huge buildings, perpetual night etc. That also includes space habitats, even the reaally huge ones (like Blame) or your average big space stations you see on games, gravitational solution doesn't matter, can be centrifugal, it also looks good if done well.
 
Yes, cyberpunk. And specifically 2077. Complete depletion of the earth's resources. Wasteland and wind generators everywhere or terrible hellish overpopulated megalopolises, where you can only become a petty thief or a prostitute. Total power of corporations. They don't need to read your thoughts anymore, they are immediately written directly into the brain and mostly this is advertising. Rewriting of personality live. Power over souls.
Whose power? Some incomprehensible vampires, which the homeless man on the street talks about. Politicians do not decide anything - they are just puppets literally.
Immortality of the rich and extinction of the poor. Understanding the complete and final uselessness of man as a species. Cyberpsychosis (way out?).
Engrams of former people in cyberspace and AI as a new form of life.
You do not exist, your personality does not exist and there is no main character either, there is the spirit of an unyielding rocker and your body does not belong to you. The soul does not belong to you either.
Perfect.
 
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