Polygamia.pl has conducted a short interview with Tomasz Majka from Nicolas Games and coaxed a short statement out of Maciej "Augustus" Prósiński:<blockquote>First of all, RASCAL is not a cRPG. It's a Survival Horror set soon after the beginning of the war, when the surface of the earth is still uninhabitable, and the protagonists of the game were brought up, worked and studied in the normal world, untouched by war, and when the story starts, they have been closed down in one of the big, national shelters for several years. The game's action and setting were designed, of course, aside from presenting an interesting story and giving the players high quality entertainment, introduce the audience to the world of Afterfall through a fragment of its history, seen through the eyes of people like us - people used to peace and prosperity.</blockquote>Whether or not something with Afterfall in its title comes out before the Rapture remains to be seen.
Link:Afterfall's going to be scary and with no Harry Potter on Polygamia.pl (scroll down for English version)
Ku chwale ojczyzny, obywatelu Ausirze.
Link:Afterfall's going to be scary and with no Harry Potter on Polygamia.pl (scroll down for English version)
Ku chwale ojczyzny, obywatelu Ausirze.