Kern
First time out of the vault

Hi to all, I checked Awaken in 1.4 version and in 1.41d version - I hope some people played the 1.41d
What was great success in this small update -
Armors are better, it's good because I had extreme problems with anyone at the start of the game and later, weapons have much bigger damage than normal and we need better armors for this. That was good idea.
Suehe now is normal companion and can wear armors. Great point!
Cutting map with no needed places - ok.
That was things that I firstly recognized.
Now i want to say few things about Awaken and what would be great change. Because I really liked this project I think we should go further. It's bad that I'm stupid and can't do it by myself. I know sh*t about modding but I played many of them if we count mods for FO2.
1. I'm not the lame player and I still realy like the game. But I have to admit fighting with anyone on the start of the game was a 80% chance of death. Evrybody was shooting better than me, fighting and have more hp. I was dying after 1 to 2 shots always on the beginning.
I think problem is not about power of weapon because it's giving more realistic look. Problem is with enemies that are too good.
First city we should met is Oasis. Quests are quite easy, nobody is realy hostile. But Smokers shoot like S.A.S. soldiers. There is no way they will miss me with their guns. In melee fight I'm like a small kid. 3-4 hits and I'm dead too. Problem is with balance. I can uderstand that Brotherhood of steel soldiers will hit almost every time with their guns. But smokers in Oasis? I feel like their shooting skill is the same.
This is problem in shortcut - Enemies that should be fighting like pussies fight like a real soldiers in melee and with guns.
2. Random Encounters... Somethimes I don't even move after one random encounter and meet another one. Hello? This is wasteland? Most people are dead, I feel like I'm in china with those encounters. They should be really rare not something that I get every second when I ride through desert. Please change that because It's really annoying.
3. Companions -
First look - The Dog is unusable in any way, he can't keep many things, If he will fight with someone he will die in a second.
His S.P.E.C.I.A.L. should be changed dramaticly
Full Endurance Full agility 6 luck Full strength. Charisma inteligence and perception should be on very low lvl. This is only my suggestion because I couldn't use this dog in anything because he is so lame.
Companions should be more sraight about what they are good at.
Brotherhood Scribe Gisbourne should have - energy weapons
Tess - is okay, he is non combat very useful character because you don't have to spend your points on barter or outdoorsman but quest for her is too hard. Killing a deathclaw ?
You should have her after finding her husband, and later get quest for killing deathclaw. It was realy hard to me. On other hand quest for Gisbourne was ok, not too hard not too easy for a 3 - 4 lvl player ( me ).
Question about companions - Is there any Super Mutant or Ghul that you can have in Awaken?
Idea about companions - When you meet companion he is only one level lower than you. It would be very useful becuase when I was lvl 10 or 12 and I met Suehe he was piece of meet to throw at the enemy. It would be nice that I could use him against anybody when i get him in my team.
4. Cars where is trunk in Corvega? There are trunks in cars? And where could I find any other car than buggy or corvega? Where is my favorite Humvee ?
5. Missions few changes + map
Oasis should be on road to CBB because when I first time played i go sraight to the CBB with 0 experience and get killed fast.
CBB very annoying mission
First thing is that It would be nice to have information that you will need a rope to get out.
It will be good to make a information about new task pop in left corner. When I first time get to CBB I was to weak to fight with those smugglers and they have rope
. ( Look again at point 1 )
Too small amount of dead people in the CBB. More bodies would be good thing even with a fact that most of them are cyborgs. A little more ammo in some places would be good in CBB. ( 10mm )
Next weird thing. When I was to weak to fight with smugglers - it would be nice that those soliders would kill them when going back. Now they just magicly dissapear. They should run same like us. In patch 1.41d they are unkillable. I have combat shotgun and a burst do nothing to them. I don't know why. Robots should not be all black, that looks stupid. Make them like normal cyborgs that will look much better and still have this nice history thing ( If you know what I mean ).
2. Next idea - I didn't saw something like shop update. When I bought from someone everything he had nothing till the end. Maybe shop update at level 10,20,30? :>
3. Weapons - Combat shotgun should have a little more range in 1.41d
Sniper Rifle - the cost of sniper shot and single shot is the same with trait fast shot 5 points. Single should be 4 and sniper 5
4. One more thing... Normal cursors i think was better and clearer than the fallout 2 for Tactics.
I will not write more because there are many things to change, I just want to see if someone want to still fight for upgrades in this great mod.
In big shortcut everything
1. Enemy skills balance
2. Small changes to companions ( that i met, i didn't find others than Suehe Gisbourne Iguana Killer and Tess )
3. Trunk in cars (especially in Corvega)
4. No random Encounters every 1mm on map.
5. Changes in CBB
6. Small changes to weapons
7. Shop updates
Good point in 1.41d was map update, armor update, suehe update and few other things.
I hope I will get some feedback.
Thank you if you read everything and sorry for english. If you can't understand something write. I will try to explain it better.
What was great success in this small update -
Armors are better, it's good because I had extreme problems with anyone at the start of the game and later, weapons have much bigger damage than normal and we need better armors for this. That was good idea.
Suehe now is normal companion and can wear armors. Great point!
Cutting map with no needed places - ok.
That was things that I firstly recognized.
Now i want to say few things about Awaken and what would be great change. Because I really liked this project I think we should go further. It's bad that I'm stupid and can't do it by myself. I know sh*t about modding but I played many of them if we count mods for FO2.
1. I'm not the lame player and I still realy like the game. But I have to admit fighting with anyone on the start of the game was a 80% chance of death. Evrybody was shooting better than me, fighting and have more hp. I was dying after 1 to 2 shots always on the beginning.
I think problem is not about power of weapon because it's giving more realistic look. Problem is with enemies that are too good.
First city we should met is Oasis. Quests are quite easy, nobody is realy hostile. But Smokers shoot like S.A.S. soldiers. There is no way they will miss me with their guns. In melee fight I'm like a small kid. 3-4 hits and I'm dead too. Problem is with balance. I can uderstand that Brotherhood of steel soldiers will hit almost every time with their guns. But smokers in Oasis? I feel like their shooting skill is the same.
This is problem in shortcut - Enemies that should be fighting like pussies fight like a real soldiers in melee and with guns.

2. Random Encounters... Somethimes I don't even move after one random encounter and meet another one. Hello? This is wasteland? Most people are dead, I feel like I'm in china with those encounters. They should be really rare not something that I get every second when I ride through desert. Please change that because It's really annoying.
3. Companions -
First look - The Dog is unusable in any way, he can't keep many things, If he will fight with someone he will die in a second.
His S.P.E.C.I.A.L. should be changed dramaticly
Full Endurance Full agility 6 luck Full strength. Charisma inteligence and perception should be on very low lvl. This is only my suggestion because I couldn't use this dog in anything because he is so lame.
Companions should be more sraight about what they are good at.
Brotherhood Scribe Gisbourne should have - energy weapons
Tess - is okay, he is non combat very useful character because you don't have to spend your points on barter or outdoorsman but quest for her is too hard. Killing a deathclaw ?
You should have her after finding her husband, and later get quest for killing deathclaw. It was realy hard to me. On other hand quest for Gisbourne was ok, not too hard not too easy for a 3 - 4 lvl player ( me ).
Question about companions - Is there any Super Mutant or Ghul that you can have in Awaken?

Idea about companions - When you meet companion he is only one level lower than you. It would be very useful becuase when I was lvl 10 or 12 and I met Suehe he was piece of meet to throw at the enemy. It would be nice that I could use him against anybody when i get him in my team.
4. Cars where is trunk in Corvega? There are trunks in cars? And where could I find any other car than buggy or corvega? Where is my favorite Humvee ?
5. Missions few changes + map
Oasis should be on road to CBB because when I first time played i go sraight to the CBB with 0 experience and get killed fast.
CBB very annoying mission
First thing is that It would be nice to have information that you will need a rope to get out.


Too small amount of dead people in the CBB. More bodies would be good thing even with a fact that most of them are cyborgs. A little more ammo in some places would be good in CBB. ( 10mm )
Next weird thing. When I was to weak to fight with smugglers - it would be nice that those soliders would kill them when going back. Now they just magicly dissapear. They should run same like us. In patch 1.41d they are unkillable. I have combat shotgun and a burst do nothing to them. I don't know why. Robots should not be all black, that looks stupid. Make them like normal cyborgs that will look much better and still have this nice history thing ( If you know what I mean ).
2. Next idea - I didn't saw something like shop update. When I bought from someone everything he had nothing till the end. Maybe shop update at level 10,20,30? :>
3. Weapons - Combat shotgun should have a little more range in 1.41d
Sniper Rifle - the cost of sniper shot and single shot is the same with trait fast shot 5 points. Single should be 4 and sniper 5
4. One more thing... Normal cursors i think was better and clearer than the fallout 2 for Tactics.
I will not write more because there are many things to change, I just want to see if someone want to still fight for upgrades in this great mod.
In big shortcut everything
1. Enemy skills balance
2. Small changes to companions ( that i met, i didn't find others than Suehe Gisbourne Iguana Killer and Tess )
3. Trunk in cars (especially in Corvega)
4. No random Encounters every 1mm on map.
5. Changes in CBB
6. Small changes to weapons
7. Shop updates
Good point in 1.41d was map update, armor update, suehe update and few other things.
I hope I will get some feedback.
Thank you if you read everything and sorry for english. If you can't understand something write. I will try to explain it better.