So, I played the pre-release demo. It has shiny graphics.
The demo mission starts in a Middle Eastern city, in the middle of fucking Armageddon. Baghdad on steroids, amphetamine and crack. Anti-air artillery blazing. Buildings burning. Ruins. Moreover: Endless hordes of soldiers firing tracer rounds. Everywhere. And people shouting all the time, mostly orders to run out in front and be slaughtered in a matter of seconds.
Seriously. Everything shoots everywhere at the same time, giving the player two basic combat options:
a) "What the FUCK is going on"
You wonder how it is possible that supposedly elite-squad USMC soldiers run around a firefight* in circles, only to be picked up by enemy snipers, but most of the time you wonder where the endless hordes of enemies come from. Seriously. It's non-stop shooting from the first to the last second. You shoot enemies, but it doesn't matter; they seem to respawn immediately. Your elite USMC squad also respawns immediately, relieving you of the moral dilemmas such as "We were supposed to secure a tank, half my squad is dead now", because the gringo soldiers magically appear from behind you. Nevermind ~50 KIA, we really need that broken tank.
By the time you start wondering what's happening, eighty enemy soldiers already fragged you.
*Not really a firefight. It's more like, being a target in an overcrowded, Alabaman shooting range where everyone wields Vulcan miniguns and you're the target. After a while, you suspect the walls shoot at you.
b) "Kamikaze Charge":
RUN. And get to a... uh... "Checkpoint". Magical respawn places. Collecting ~5 bullets along the way.
It's about the only way to win this demo.
I'm seriously dissapointed, I expected more stealthy, tactical combat and less of a mindless shootfest. I mean, who actually believes soldiers fight that way?
Seriously. Everything shoots everywhere at the same time, giving the player two basic combat options:
a) "What the FUCK is going on"
You wonder how it is possible that supposedly elite-squad USMC soldiers run around a firefight* in circles, only to be picked up by enemy snipers, but most of the time you wonder where the endless hordes of enemies come from. Seriously. It's non-stop shooting from the first to the last second. You shoot enemies, but it doesn't matter; they seem to respawn immediately. Your elite USMC squad also respawns immediately, relieving you of the moral dilemmas such as "We were supposed to secure a tank, half my squad is dead now", because the gringo soldiers magically appear from behind you. Nevermind ~50 KIA, we really need that broken tank.
By the time you start wondering what's happening, eighty enemy soldiers already fragged you.
*Not really a firefight. It's more like, being a target in an overcrowded, Alabaman shooting range where everyone wields Vulcan miniguns and you're the target. After a while, you suspect the walls shoot at you.
b) "Kamikaze Charge":
RUN. And get to a... uh... "Checkpoint". Magical respawn places. Collecting ~5 bullets along the way.
It's about the only way to win this demo.
I'm seriously dissapointed, I expected more stealthy, tactical combat and less of a mindless shootfest. I mean, who actually believes soldiers fight that way?