I've had an idea for an RPG where you can't save your game (the computer would handle it) and if you got killed your save game would be deleted. In this RPG there would be no compromise option, as it would be clearly labelled a "Hard RPG".
The idea is to get away from the boring hack and slash and levelling RPG with endless maps and lazy design. You would have to think about every decision because if you make the wrong one your game is over.
Would you love or hate this type of game? Or would you not care?
I don't care if you think it would exclude the majority of players. All I'm interested in is how *you* would react when confronted with this type of game.
The idea is to get away from the boring hack and slash and levelling RPG with endless maps and lazy design. You would have to think about every decision because if you make the wrong one your game is over.
Would you love or hate this type of game? Or would you not care?
I don't care if you think it would exclude the majority of players. All I'm interested in is how *you* would react when confronted with this type of game.