The Tower of Creation website had been updated with a handful of news and updates related to the Fallout: Between good and Evil project:<blockquote>So, you were starting to believe that we are dead? Maybe you've even deleted us from your bookmarks? Well, think again!
Last time, I've promised you new pictures of animated critters, new locations and, well, the things I usually promise. I have to disappoint you though - I haven't got a single animated monster for you
I can however offer you images from a brand new location - Phoenix...
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New Phoenix is a city that tries to live the American dream and look decent, even at the cost of hundreds of lives of its citizens. The hero will have to learn about tough compromises on his journey too, but that is a story for another time.
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I probably don't even have to mention that we are hiring, do I? We're still looking for a 3D graphic artists (for all those screens) and even more importantly programmers, which we still lack badly. Read more in the JOIN US section
Four programmers currently dedicate their time to BGE: Tyfuz, Mihlon, C-X and Exist, where the last three have replaced Crow and Fuzzi, who have both meant a lot to the project;
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Some stats to end with. We're not going to make the mistake of speculating over the release date or express our progress as a percentage, because it would have to be totally arbitrary. We can however be exact and tell you that currently there are:
- 678 scenery FRMs
- 114 item FRMs
- 760 tile FRMs
- 466 wall FRMs
- 852 critter FRMs
- 92 maps
- 139 msg files (CZ text)
- 129 msg files (EN text)
Though is doesn't mean that we'll be done before tomorrow's lunch, these numbers nicely show just how much work has been done over the last four years, even though we weren't expected to survive the winter and the initial enthusiasm phase
</blockquote>Original post and more concept images here: Tower of Creation
Last time, I've promised you new pictures of animated critters, new locations and, well, the things I usually promise. I have to disappoint you though - I haven't got a single animated monster for you

<center>
</center>
(...)
New Phoenix is a city that tries to live the American dream and look decent, even at the cost of hundreds of lives of its citizens. The hero will have to learn about tough compromises on his journey too, but that is a story for another time.
(...)
I probably don't even have to mention that we are hiring, do I? We're still looking for a 3D graphic artists (for all those screens) and even more importantly programmers, which we still lack badly. Read more in the JOIN US section

Four programmers currently dedicate their time to BGE: Tyfuz, Mihlon, C-X and Exist, where the last three have replaced Crow and Fuzzi, who have both meant a lot to the project;
(...)
Some stats to end with. We're not going to make the mistake of speculating over the release date or express our progress as a percentage, because it would have to be totally arbitrary. We can however be exact and tell you that currently there are:
- 678 scenery FRMs
- 114 item FRMs
- 760 tile FRMs
- 466 wall FRMs
- 852 critter FRMs
- 92 maps
- 139 msg files (CZ text)
- 129 msg files (EN text)
Though is doesn't mean that we'll be done before tomorrow's lunch, these numbers nicely show just how much work has been done over the last four years, even though we weren't expected to survive the winter and the initial enthusiasm phase
